Instinct AI

提示词库

AI 提示词库

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共 714 条

Monumental Mathematical Symbols as Terrain Typography

Monumental Mathematical Symbols as Terrain Typography

A 2x2 grid of 4 monumental mathematical symbols carved as colossal terrain typography in an arid landscape [Top Left: “∫” as a canyon-cut arch in sandstone, a thin aqueduct stream following the curve, tiny caravans casting long shadows] [Top Right: “Σ” as a stepped fortress carved into a mesa, sharp terraces, windblown sand pooling in corners, micro equations chiseled in] [Bottom Left: “π” as massive stone pylons connected by a lintel bridge, ruined blocks scattered like proof fragments] [Bottom Right: Penrose Triangle as impossible ruins half-buried, forced perspective illusion, harsh sunlight slicing edges] Aerial oblique shot, golden hour desert light, crisp dramatic shadows, photoreal erosion detail, minimal haze, swiss 2x2 grid composition.

Procedural Whimsical Mono-Punk Floating Miniature Diorama Prompt

Procedural Whimsical Mono-Punk Floating Miniature Diorama Prompt

WHIMSICAL MONO-PUNK FLOATING MINIATURE DIORAMA PROMPT (Automatic Background Optimization, Smart Micro-Detail System, Procedural Activity Layer, Natural Irregularity Layer, Atmospheric Depth Layer, Procedural Scene Generator, Procedural Prop Generator, Procedural Architecture Generator, Procedural Lighting & Atmosphere Generator, Procedural Character & Population Generator, Procedural Diorama Base Generator) VARIABLE GUIDE GLOBAL_COMPLEXITY = Possible values: 'low','medium','high','ultra'. Controls density of buildings, props, characters, and environmental detail. If blank choose randomly between 'medium' and 'high'. PUNK_STYLE = {argument name="punk style" default="Steampunk"} If PUNK_STYLE is empty, then one style is randomly selected from LIST_OF_PUNK_STYLES, otherwise what is in the PUNK_STYLE variable is chosen LIST_OF_PUNK_STYLES = Steampunk, Dieselpunk, Atompunk, Cyberpunk, Biopunk, Nanopunk, Solarpunk, Decopunk, Clockpunk, Coalpunk, Raypunk, Stonepunk, Sailpunk, Cassettepunk, Teslapunk, Mythpunk, Sandalpunk, Oceanpunk, Frostpunk, Junglepunk, Desertpunk, Gothicpunk, Ironpunk, Crystalpunk, Rustpunk, Vaporwavepunk, Neonpunk, Skypunk, Aquapunk, Arborpunk, Astropunk, QuantumPunk, Mechanopunk, Technopunk, Retrocomputingpunk, Cattlepunk, Hopepunk SUBSTYLE = If specified use exactly. If set to none disable. If blank infer logically from PUNK_STYLE. TECHNOLOGY_LEVEL = If specified use exactly. If set to none disable. If blank infer from PUNK_STYLE. ENVIRONMENT = If specified use exactly. If set to none disable. If blank infer logically from active layers. CULTURE = If specified use exactly. If set to none disable. If blank infer culturally appropriate framework. PROCEDURAL_SCENE_GENERATOR = 'on' PROCEDURAL_PROP_GENERATOR = 'on' PROCEDURAL_ARCHITECTURE_GENERATOR = 'on' PROCEDURAL_LIGHTING_ATMOSPHERE_GENERATOR = 'on' PROCEDURAL_CHARACTER_POPULATION_GENERATOR = 'on' PROCEDURAL_DIORAMA_BASE_GENERATOR = 'on' FOCAL_INTEREST_LAYER = off MATERIAL_COHESION_LAYER = 'on' VISUAL_CLARITY_OPTIMIZER = 'on' MICRO_LIFE_LAYER = 'on' COMPOSITION_ENGINE = 'on' EDGE_DEFINITION_LAYER = 'on' COLOR_HARMONY_LAYER = 'on' DIORAMA_CRAFTSMANSHIP_LAYER = 'on' PSG LAYER Implement only if PROCEDURAL_SCENE_GENERATOR='on'. Generate core scene structure using: LANDSCAPE_STRUCTURE ({argument name="landscape structure" default="floating island, cliff terraces, canyon basin, harbor cove, forest clearing, mountain ridge, giant tree canopy, desert oasis, ice shelf, volcanic ridge"}) SETTLEMENT_TYPE (village, harbor town, trading port, monastery complex, research outpost, fortress town, sky dock, industrial district, hidden enclave) INFRASTRUCTURE_ELEMENTS (bridges, windmills, rail lines, cable lifts, aqueducts, airship docks, solar arrays, reactor towers, waterwheels) CIVILIAN_ACTIVITY (market trading, fishing, cargo loading, harvesting, machine repair, patrol movement, fe

Anatomy Visualization Prompt Template (Great White Shark Example)

Anatomy Visualization Prompt Template (Great White Shark Example)

A digital illustration of a {argument name="subject" default="great white shark"} in {argument name="action/state" default="mid-hunting approach"}, portrayed with a network of glowing {argument name="primary color" default="cold bioluminescent blue"} lines mapping its {argument name="system type" default="sensory and predatory anatomy"}. The cartilaginous skeleton is rendered as flexible geometric framework, the lateral line system as a full-body motion detector array. The image is set against abyssal ocean black, depth pressure readings floating at the margins. The {argument name="area of interest" default="ampullae of Lorenzini, hundreds of electroreceptor pores clustered on the snout"}, are emphasized with a pulsing {argument name="accent color" default="red-orange"} glow, indicating {argument name="condition" default="active electromagnetic detection: the prey's heartbeat rendered as intercepted signal waves feeding into the shark's targeting consciousness"}. The teeth are visualized as serrated replacement queues. The style merges marine biology research documentation with military targeting system aesthetics, designed to resemble a naval analysis of nature's most refined predator, clinically respectful of four hundred million years of evolution.

Lego Explorer Chased by Polar Bear (Video Prompt)

Lego Explorer Chased by Polar Bear (Video Prompt)

lego explorer minifigure driving a mini snowmobile across icy terrain chased by a massive roaring polar bear, snow spraying dramatically behind, frozen mist in the air, intense cinematic backlight, dynamic tilted camera shot, blockbuster action style, exaggerated comic motion, crisp lego plastic texture, dramatic cold color grading

Hyper-Realistic Miniature Diorama Creator

Hyper-Realistic Miniature Diorama Creator

Hyper-realistic miniature diorama of {argument name="location" default="[TV LOCATION]"}, the building fills 70% of the frame, shot from a close elevated isometric angle, tilt-shift lens blur on foreground and background creating a miniature toy effect, golden hour warm lighting, highly detailed scale model aesthetic, surrounding environment visible but soft and secondary, large prominent {argument name="logo" default="[TV SHOW LOGO]"} in the top-left corner taking up 30% of image width, photorealistic render, cinematic quality, 4K, 4:5 aspect ratio

4-Panel 3D Cartoon Character Composition

4-Panel 3D Cartoon Character Composition

A clean 4-panel split composition featuring four stylized 3D cartoon figures, each standing in their own section. Panel 1: A clown-inspired villain character with green slicked-back hair, white face paint, red suit, yellow vest, holding a cane, playful yet mischievous expression. Panel 2: A dark masked vigilante in a sleek black suit with a cape, minimalistic armor details, confident stance. Panel 3: A billionaire tech hero in a futuristic red and gold armored suit, glowing chest core, standing upright with arms slightly open. Panel 4: A purple-skinned cosmic villain in golden armor, muscular build, standing with dominance and a slight smirk. Style: highly detailed 3D toy-like characters, smooth plastic texture, Pixar-style rendering, soft studio lighting, vibrant pastel gradient backgrounds (each panel different color), ultra clean composition, sharp focus, cinematic lighting, minimal shadows. Layout: perfectly divided 4 equal vertical panels, each character centered in their panel, consistent framing and scale. Quality: ultra high resolution, 8k, Octane render, Unreal Engine style, professional product render look.

Sci-Fi Mobile Suit Pilot Portrait

Sci-Fi Mobile Suit Pilot Portrait

A cinematic, medium close-up shot of a {argument name="subject" default="young woman"} as in <<<image_1>>> standing in profile, gently resting her forehead against the metallic black visor of an off-white, {argument name="helmet type" default="mobile suit pilot helmet"} held in her gloved hands. She wears a {argument name="outfit" default="detailed, futuristic white mobile suit pilot suit"} with subtle signs of wear and tear, including scuffs and grime textures. The lighting is soft, cool, and diffused, creating a melancholic and introspective mood with a palette of pale blues, stark whites, and pops of muted grey. The background is a blurred, minimalist sci-fi interior with sterile, light-toned architecture. Shot on a 85mm lens with a shallow depth of field, focusing sharply on her face and the texture of the helmet, high-quality digital photography, hyper-realistic, intricate details, soft cinematic highlights, ethereal atmosphere. Loose messy hair style. Visor should have no reflection of the photographer.

RPG Game Asset Sheet for Monsters

RPG Game Asset Sheet for Monsters

Make a game asset sheet for an RPG fantasy game with monsters, with different levels and item drops. Grid layout, each monster with unique design, color-coded by difficulty. High-quality game art style.

Ultra-Detailed 3D Plush Cartoon Character Rendering

Ultra-Detailed 3D Plush Cartoon Character Rendering

Ultra-detailed 3D plush cartoon character, inspired by classic animated TV style, standing in center frame, full body visible. Character designed as a soft toy with realistic fluffy fur texture, smooth rounded shapes, vibrant saturated colors, big expressive eyes, cute proportions, Use my uploaded photo as a reference to generate image with given prompt. High-resolution Pixar-style 3D rendering, soft studio lighting, subtle rim light, clean gradient background ({argument name="background color" default="blue tone"}), cinematic lighting, depth of field, highly detailed fur strands, soft shadows under feet, glossy nose, toy-like material, ultra sharp 8K render. Centered composition, minimal background, character facing camera, symmetrical pose, adorable expression.

Future AI Software Engineers Pixel Art

Future AI Software Engineers Pixel Art

Imagine what {argument name="subject" default="software engineers"} would do in {argument name="year" default="2050"} when all code is written by AI. {argument name="style" default="Pixel art"}.

Isometric 3D Diorama with Living Human Texture

Isometric 3D Diorama with Living Human Texture

Concept: A hyper-realistic 3D isometric view of a {argument name="location" default="[INSERT LOCATION]"} scene on a circular base. Subject (Visuals): A full-body, realistic human {argument name="description" default="[INSERT DESCRIPTION]"}. * Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections). * Important: He is NOT a toy/doll. He looks like a real person inserted into the scene. * Pose: {argument name="pose" default="[INSERT POSE, e.g., Sitting naturally]"}. Composition & Scale (Crucial): * Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame. * Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny. Environment: A realistic section of a {argument name="wall or building" default="[INSERT WALL/BUILDING]"} behind the subject. * Material: Real weathered textures (brick, cement, wood), not painted model textures. Props: * {argument name="prop 1" default="[INSERT PROP 1, e.g., Vintage Vespa]"} (Real metal and chrome texture). * {argument name="prop 2" default="[INSERT PROP 2, e.g., Pizza and Wine]"} (Real food texture). * *Note:* Ensure all props are present and grounded on the base. Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background. Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.

Stylized 3D Animated Female Photographer Character (Pixar Style)

Stylized 3D Animated Female Photographer Character (Pixar Style)

Using the uploaded face image as the exact facial reference, create a stylized 3D animated female photographer character, Pixar–Disney style, soft cinematic lighting. A young woman with short curly brown hair, big expressive eyes, round glasses, and a calm confident expression. She is standing with arms crossed, a vintage analog camera hanging around her neck. Wearing a cream button-up shirt with rolled sleeves and high-waisted olive green trousers. The background is a cozy vintage photography studio filled with old cameras, film rolls, photo prints pinned on the wall, wooden tables, and warm desk lamps. Retro aesthetic, nostalgic mood, warm tones, shallow depth of field, ultra-detailed textures, soft shadows, highly polished 3D render, studio quality, cinematic composition, 4k, portrait orientation.

3D Tiny Anime Girl 'Gugu' Sequence

3D Tiny Anime Girl 'Gugu' Sequence

ultra-detailed 3D tiny anime-style girl named Gugu, short fluffy hair, soft round cheeks, big sparkling eyes, wearing a pastel-colored oversized hoodie with little animal ears, tiny socks, small ribbon around neck, chibi-style proportions with round head, small body, expressive arms and legs, adorable and highly expressive, capable of cute gestures and exaggerated reactions, cinematic shallow depth of field, 8K UHD, soft warm sunlight, cozy pastel tones, whimsical playroom / nursery background, sequence of actions: Frame 1: sitting cross-legged on fluffy pastel rug, holding small stuffed bunny, shy expression Frame 2: standing slightly, tilting head, tiny hand raised in gentle wave, playful expression Frame 3: clapping tiny hands excitedly, eyes sparkling, happy squeak Frame 4: leaning forward, reaching toward small floating butterfly, cheeks rosy, curious Frame 5: jumping slightly, tiny feet off ground, arms raised in delight Frame 6: (optional placeholder for continuity) Frame 7: tilting head with one hand on cheek, playful and curious expression Frame 8: rolling slightly on rug, legs kicking gently, giggling with sparkling tears of laughter Frame 9: sitting back up, looking up with hopeful puppy-like eyes, floating sparkles Frame 10: giving a tiny wink and finger heart gesture, full adorable charm

3D stylized character transformation prompt

3D stylized character transformation prompt

Transform the subject into a stylized 3D character with soft clay-like materials, rounded sculptural forms, exaggerated facial features, pastel + vibrant color palette, smooth subsurface scattering skin, large cartoon eyes, simplified anatomy. Render against a bold blue studio background with soft frontal lighting and subtle shadows. Playful, surreal, polished character-design aesthetic similar to modern stylized 3D illustration. Keep the original photo’s composition and framing.

Miniature Alpine Mountainside Village Scene

Miniature Alpine Mountainside Village Scene

SCENE: A larger alpine mountainside village composed of multiple wooden chalet lodges of varying sizes arranged along winding snow-covered paths, including a central lodge hall, several smaller cabins, storage sheds, fenced yards, stacked firewood zones, snow-covered pine trees, and a small frozen pond connected by stone walkways. Warm window lights glow across the settlement while snow rests on rooftops and railings. Arrange t

Yu-Gi-Oh magic card from text theme

Yu-Gi-Oh magic card from text theme

Design a Yu‑Gi‑Oh! magic card. Draw the illustration in the style of official Yu‑Gi‑Oh! artwork, making it appealing. The theme of the card is "{argument name="card_theme_en" default="Bitcoin crash"}." Write the description in Japanese, and do not use furigana or ruby text. The outer background of the card should be white.

Kawaii Chibi Sticker Sheet

Kawaii Chibi Sticker Sheet

Ultra-cute kawaii chibi sticker sheet featuring a tiny anime girl in an {argument name="costume" default="oversized fluffy blue penguin hoodie costume"} with yellow penguin beak hood, soft plush texture, tiny yellow feet, short black bob haircut with bangs and blue hairclips, huge sparkling anime eyes, sitting pose, pastel aesthetic, clean white background, adorable emotional expressions, 3D toy-like rendering, ultra detailed fur fabric, glossy eyes, soft studio lighting, Instagram sticker pack style. Create a {argument name="grid layout" default="4x3 grid"} of different poses and emotions with cute handwritten captions above each character such as {argument name="captions" default="“warm hugs!”, “sending love!”, “sleepy baby”"}. Each panel should have: Different hand gestures and facial expressions Tiny floating hearts, stars, sparkles, sleepy symbols, or cute doodles Chibi proportions with oversized head and tiny body Plush penguin hoodie with fluffy white belly texture Soft pastel kawaii color palette Consistent character design across all panels Highly polished 3D cartoon render style similar to premium kawaii Instagram sticker packs Symmetrical layout with clean spacing Cute rounded typography above every pose Cozy wholesome mood, collectible sticker aesthetic Style references: kawaii Japanese mascot stickers, Sanrio-inspired, ultra detailed 3D chibi art, Pixar-quality shading, soft shadows, toy-like textures, social media viral sticker sheet aesthetic, high resolution, centered composition.

3D Render of Childlike Character in Puzzle Sweater

3D Render of Childlike Character in Puzzle Sweater

soft, round face fuller cheeks small chin slightly larger, expressive eyes (but still identity-consistent) no beard, no sharp jawline, no adult features Expression should be innocent, warm, and slightly playful, with a gentle smile and direct eye contact. Body proportions should be cute and childlike (small, slightly chubby body, slightly larger head). Pose: relaxed standing with hands behind the back, with a subtle natural tilt in head and shoulders to avoid stiffness. Hair should match the reference but appear soft, slightly voluminous, and naturally styled, not overly sharp or artificial. Skin should be soft and stylized, with subtle subsurface scattering (SSS) for a warm glow, matte finish (no plastic shine), and gentle natural blush on cheeks. The character wears a half sleeves cotton sweater with a puzzle pattern, where: colors are soft but lively and slightly vibrant not oversaturated and not washed out The fabric shows a realistic knit texture and soft folds Lighting should be soft and cinematic: key light from upper-left gentle fill light subtle rim light on hair Background should be a rich blue gradient, brighter behind the subject and darker toward the edges, with smooth depth (not flat). Output should be: 1:1 aspect ratio mid-length framing (head to waist) high-detail, clean 3D render film-quality finish (not toy-like, not overly realistic)

Gotham City Night Background

Gotham City Night Background

Ultra realistic cinematic {argument name="city style" default="Gotham-style city"} at night, wide angle 16:9 composition, viewed from a high rooftop perspective dense futuristic cityscape with gothic architecture, tall skyscrapers, neon signs, glowing windows, bridges and layered depth across the skyline heavy rain falling diagonally, wet surfaces reflecting light, atmospheric fog and volumetric haze creating depth lighting: dark moody scene with high contrast, deep blacks, cool blue-green color grading, subtle warm highlights from city lights sky: thick storm clouds with a soft glowing {argument name="sky signal" default="bat-shaped signal"} projected into the clouds, volumetric light beam, slightly diffused imperfect edges, realistic light scattering (not a sharp logo) composition: - bat signal positioned in upper right quadrant - dense skyline across middle - clear negative space in bottom-right foreground for a future character silhouette - visible gothic stone ledge in bottom-right corner with wet reflective surface camera: - slightly elevated cinematic angle - wide field of view - strong depth perspective (foreground, midground, background layers) style: photorealistic, hyper-detailed, Unreal Engine 5 quality, cinematic lighting, volumetric effects, high dynamic range important: no characters, no people, no superheroes visible no cartoon, no illustration, no comic style

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