Instinct AI

提示词库

AI 提示词库

汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

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共 714 条

Glass Marble on Wet Slate

Glass Marble on Wet Slate

a {argument name="subject" default="green glass marble"} on {argument name="surface" default="wet black slate"}

Cyberpunk City Block Collectible Diorama

Cyberpunk City Block Collectible Diorama

SCENE: A layered cyberpunk city block combining low historic structures at ground level with towering neon skyscrapers rising above, connected by bridges, cables, and stacked infrastructure. STYLE: Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics

Limestone Sculpture with Neon Glow Prompt

Limestone Sculpture with Neon Glow Prompt

Close-up three-quarter bust sculpture of {argument name="character name" default="[Character Name]"} carved from grey-white travertine limestone. Head fully visible, no part of the head cropped. Hair and top of head completely inside the frame. Cropped at upper chest level. Shoulders clearly visible. Head and shoulders fill the frame without cutting the top. Tight framing but full head preserved. Three-quarter angle, slight 30-degree head turn. Natural sculptural posture. Material: grey-white travertine limestone. Chalky matte surface, dry stone texture. Fine porous micro-holes, natural pitting, subtle mineral speckles. Soft micro-roughness, powdery stone feel. Uniform light grey tone. No marble veins. No ceramic look. No resin look. No plaster look. No glossy surface. No waxy finish. No polished stone. Eyes include sculpted eyeball structure. Visible iris and pupil carved in stone. Not hollow eye sockets. Not empty eyes. Soft stone-carved iris detail. Natural stone eye depth without being realistic flesh. Eyes remain sculptural but not scary. High-key studio lighting. Bright but soft exposure. Clean luminous atmosphere. Lifted overall shadows. Soft recessed shadows in carved areas. Gentle cavity shading around eyes and under chin. Subtle ambient occlusion. No dark dramatic contrast. No deep black shadows. Background: neutral light grey seamless studio backdrop. Clean, minimal. No gradient. No vignette. No texture. Neon green glow appears only on 1–3 authentic character features. Glow follows original character traits only. No decorative lines. No circuit patterns. No extra glowing elements. Glow can appear as soft luminous surface areas. Controlled intensity. Pure clean neon green. Glow does not overpower the stone texture. Only grey-white stone and neon green. No additional colors. Ultra-detailed 3D sculpt render. Photorealistic limestone texture. Museum presentation style. Minimal aesthetic. Sharp focus. No depth of field blur. No text. No watermark. No logo.

Luxury Hotel Raypunk Lobby

Luxury Hotel Raypunk Lobby

Grand lobby of a {argument name="type" default="luxury hotel"} in an artistic {argument name="style" default="raypunk"} style

Two-Step Power Release Transformation Prompt (Japanese)

Two-Step Power Release Transformation Prompt (Japanese)

[Awakening Pose Prompt] subject: >   Use the same character as reference A.   Preserve all facial features, hairstyle, clothing, body proportions, colors,   line weight, shading, and art style exactly as in the reference. composition: >   IMPORTANT: Change the framing from the reference.   The camera must be positioned **much farther away** so the character’s entire body   is fully visible **with extra space above, below, and around** the character.   The character must appear **significantly smaller** than in reference A,   occupying only about **20–30% of the frame height**.   Place the character exactly at the center of the frame with wide open space   surrounding them for later energy effects.   The field of view should be noticeably wider than the reference.   The final image must be rendered in a **16:9 aspect ratio**. action: >   Set the character in the awakening stance shown in reference B:     - feet shoulder-width apart     - both hands tightly clenched into fists     - arms slightly bent and tense     - chest slightly forward, posture firm and braced     - intense, focused expression location: >   Reuse the same background environment as reference A.   Expand the visible portion of the background **significantly**   to match the widened, zoomed-out framing.   Maintain the same textures, perspective, colors, and drawing style. style: >   Match the exact style of reference A:   identical linework, shading, coloring, and background rendering. camera_lighting: >   Use the same lighting conditions as in reference A. edit_instructions: >   Recreate the character and background from reference A exactly.   BUT modify the camera distance so the entire character fits in the frame   with **substantial space** around them.   The camera should be pulled back enough that the character appears small   within a much wider environment.   Change only:     - the camera distance (strong zoom out)     - the char

AKIRA 'Slide Brake Scene' Recreation Prompt

AKIRA 'Slide Brake Scene' Recreation Prompt

(VARIABLE SCENE - EDIT HERE): Nighttime, expansive {argument name="cityscape" default="Neo-Tokyo"} highway. Futuristic cityscape background with neon lights. Strong one-point perspective: The road stretches straight from the bottom edge to the vanishing point in the center. (CRITICAL COMPOSITION): One-point perspective composition with the subject in the CENTER. Subject Orientation: The motorcycle is shown in SIDE PROFILE (facing Screen Left). TILT ANGLE: The motorcycle body is LEANING HEAVILY TOWARDS THE CAMERA (The top of the bike is closer to the viewer than the wheels). Movement direction: The bike is sliding away from the camera, moving from the foreground deep into the background. Placement: Bike is perfectly centered in the frame. (SUBJECT): A futuristic motorcycle and rider. Motorcycle: - Heavy, solid, rounded silhouette - Minimal exposed mechanics, smooth cowling - Wide, thick, high-grip tires - Color scheme harmonized with rider Rider: - Face and outfit preserved from reference image - Stare straight into the camera, glaring with a powerful, piercing gaze. - Left foot planted firmly on the ground, struggling to support the heavy leaning bike - Rider's leg is fully extended to brace against the fall (ACTION & MECHANICS): High-speed linear slide braking (NOT cornering). The bike is sliding sideways while traveling backwards into the depth of the scene. Instability: The bike is on the verge of falling over towards the screen. Wheels are locked (not rotating). (VISUAL EFFECTS - SMOKE TRAILS): Three distinct, straight trails of thick white smoke. Direction: Smoke stretches from the IMMEDIATE FOREGROUND (bottom of screen) directly to the motorcycle's wheels and rider's foot in the center. The smoke trails act as leading lines pointing to the subject. Violent debris and asphalt fragments kicking up. (ENERGY EFFECTS): Neon-green lightning energy arcs (1980s anime style) embedded within the white smoke trails. Green energy flows through the smoke, following the straight lines from foreground to the bike. (ART STYLE): Cel-shaded animation, 1980s anime aesthetic (Cyberpunk). High contrast, bold black shadows, dramatic lighting. Poster-quality, ultra-high resolution, sharp focus.

Futuristic Space Pilot Cinematic Shot

Futuristic Space Pilot Cinematic Shot

A cinematic, dutch angle, full body shot of a {argument name="subject" default="young woman"} as in <<<image_1>>> cooly walking in profile, one hand holding an off-white, {argument name="prop" default="mobile suit pilot helmet"} with metallic black visor. She wears a tight, detailed, {argument name="outfit" default="futuristic white mobile suit pilot suit"} with subtle signs of wear and tear, including scuffs and grime textures. Cooly gazing at the camera. The lighting is soft, cool, and diffused, creating a melancholic and introspective mood with a palette of pale blues, stark whites, and pops of muted grey. The background is a blurred, minimalist sci-fi interior with sterile, light-toned architecture. Shot on a 35mm lens with a shallow depth of field, focusing sharply on her face and body, high-quality digital photography, hyper-realistic, intricate details, soft cinematic highlights, ethereal atmosphere. Straight long hair parted in the middle hair style. Visor should have no reflection of the photographer

Kamehameha Style Transformation Prompts

Kamehameha Style Transformation Prompts

Original image ↓ Super transformation prompt ↓ Charging pose prompt ↓ Super Robot Wars battle sequence prompt Participation screen prompt

Hyper-realistic Action Video Generation from Image Reference

Hyper-realistic Action Video Generation from Image Reference

Create a hyper-realistic action video using the uploaded image as the exact visual reference. SCENE SETUP: A Monster Energy can stands perfectly upright at the center of the frame. The environment stays dark, green, and fog-filled as in the reference image. A large humanoid monster is visible in the background, partially obscured by green fog. CAMERA: Camera is completely locked. Same angle throughout the entire video. No zoom. No pan. No rotation. No camera shake. ACTION SEQUENCE: ➟ The video starts with stillness. The can does not move. The monster is visible but stationary in the background. ➟ The monster suddenly charges forward at full speed toward the can. Running motion is aggressive, fast, and direct. No slow motion at any point. No pauses. ➟ The monster holds a heavy axe with both hands while running. The axe is raised as it approaches the can. ➟ The monster strikes the can with full force using the axe. The impact is violent and instantaneous.

3D Plush Fruit Character Template

3D Plush Fruit Character Template

{ "subject": "{argument name="fruit name" default="Fruit name"}", "features": ["button nose", "leaf hat", "blushed cheeks"], "material_properties": { "texture": "soft_plush", "finish": "velvety", "tactile_feel": "squeezable" }, "render_settings": { "style": "3D_model_stylized", "composition": "centered", "lighting": "soft_studio", "background": "clean_minimalist" }, "metadata": { "aspect_ratio": "3:2", "model_version": "v7" } }

Ultra-Realistic 3D Cinematic Portrait with Tom and Jerry

Ultra-Realistic 3D Cinematic Portrait with Tom and Jerry

{ "prompt": "Ultra-realistic 3D cinematic full body portrait of a smiling young boy with Tom and Jerry. Boy wearing light grey sweater, blue jeans, white sneakers, relaxed crossed-leg pose. One arm around Tom. Tom standing upright with one hand on waist, other arm around the boy. Jerry sitting on Tom’s shoulder smiling. Tom and Jerry have realistic detailed fur but their faces remain consistent and unchanged. Age-appropriate boy height. Soft blue studio background, dramatic soft lighting, sharp focus, photorealistic quality. No cartoon look, no blur, no distortion.", "style": "ultra-realistic 3D cinematic", "camera": "full body portrait, sharp focus", "lighting": "dramatic soft studio lighting", "background": "soft blue studio background", "quality": "photorealistic", "constraints": [ "Keep Tom and Jerry faces consistent and unchanged", "Age-appropriate boy height", "No cartoon look", "No blur", "No distortion" ] }

Cinematic Urban Car Meet Scene

Cinematic Urban Car Meet Scene

Hyper-realistic vertical photograph 4:5 ratio. {argument name="location" default="Underground car meet on the third floor of a concrete multi-storey car park in Los Santos at night"}. Bare pillars covered in graffiti, exposed conduit pipes along low ceilings, tyre marks scarring the oil-stained floor. JDM and American muscle cars with wide-body kits, aggressive splitters, big wings, and vibrant pink, blue and purple underglow lighting reflecting on the concrete. A beautiful young woman with long dark wavy hair is the main subject, standing in full pose beside a slammed deep blue Annis Elegy on air suspension. She is wearing a {argument name="outfit" default="cropped olive-green bomber jacket, wide-leg beige cargo pants"}, and has a cigarette tucked behind her ear. One hand in her pocket, confident and relaxed pose, looking straight at the camera with a cool, unbothered expression. Behind her, a loose group of guys in streetwear leaning against cars and talking. A {argument name="background car" default="bright yellow Nissan GT-R"} and other modified cars visible in the background. Chain-link fence, half-torn "NO PARKING" sign, security cameras on pillars. Lighting: Dramatic nighttime scene with mixed neon underglow, overhead fluorescent lights, and city lights glowing through the open side of the car park. Cinematic atmosphere. Photography style: Photorealistic, Rockstar Games visual quality, ultra-detailed, sharp focus on the woman and foreground cars, rich colors, cinematic lighting, 8K sharpness, natural skin texture. No plastic look, no AI artifacts.

Battle-Worn Fighter Portrait

Battle-Worn Fighter Portrait

A hyper-realistic cinematic close-up portrait of a battle-worn shirtless male fighter, head bowed downward in exhaustion or grim determination after a brutal fight. He has thick dark disheveled hair — soaking wet, matted, and falling forward over his bowed forehead in heavy clumps. A full thick dark beard covers his jaw and chin. His face is tilted down at roughly a 45-degree angle, showing mostly the top and side of his head, his powerful thick neck, and broad bare shoulders filling the lower frame. His skin is drenched in rain and sweat, glistening intensely. His face and neck show visible battle damage — multiple small cuts, lacerations, and blood streaks across the forehead, brow, cheek, and shoulder, skin reddened and bruised from impact. Rain falls visibly around him — individual rain streaks caught sharp against the background, hitting his skin and hair and scattering into fine mist. The background is a blurred cool grey-green misty environment — suggesting an outdoor arena, rainy battlefield, or open fight setting — with diffused white light sources creating a hazy atmospheric glow behind him. The lighting is dramatic and cinematic — a cool blue-grey ambient light wraps the scene while a subtle warmer tone catches the skin highlights on the brow ridge, nose, cheekbone, and shoulder. Color palette: deep charcoal black, cool grey-green, muted olive, warm blood-red accents, wet skin highlights. Art style: hyper-realistic dark cinematic concept art or video game cutscene quality — The Last of Us / God of War aesthetic, extreme surface detail on skin, hair, and water, volumetric rain atmosphere, 8K. Use the provided face reference image — preserve the exact facial bone structure, nose shape, jawline, beard pattern, skin tone, and overall facial identity of the reference subject. Apply the battle damage, rain, and exhaustion treatment on top while keeping the core facial identity completely recognizable.

Ultra-Detailed LEGO Technic Product Render

Ultra-Detailed LEGO Technic Product Render

Ultra-detailed studio product render of a LEGO Technic style vehicle model based precisely on the next uploaded reference photo. The LEGO build must replicate the real vehicle’s exact shape, proportions, bodylines, color scheme, headlights, grille design, wheels, and overall silhouette while constructed entirely from realistic LEGO Technic pieces and panels. The vehicle is displayed in a clean professional product photography studio setup, placed on a smooth matte surface. Behind the car stands a large LEGO Technic product box, slightly blurred but clearly recognizable as a premium building kit package. The vehicle features aggressive widebody styling, large sport wheels, low stance, detailed front splitter, and a roof rack cargo box built from LEGO elements, maintaining the same design style as the reference vehicle. In front of the vehicle on the table are organized LEGO Technic components and tools, including small tires, axles, connectors, battery modules, rods, mechanical pieces, scissors, and miniature assembly tools, arranged neatly like a build kit. Lighting is soft cinematic studio lighting with subtle reflections on the LEGO plastic surfaces, ultra-sharp details, shallow depth of field, realistic shadows, premium commercial product photography style. Composition: hero angle slightly from the front side, emphasizing the vehicle's shape and mechanical LEGO structure. Hyper-realistic materials, crisp textures, ultra detailed LEGO plastic surface, ray-traced reflections. 8K resolution, ultra sharp, photorealistic render, cinematic lighting, professional product shot Aspect Ratio 9:16

Gritty Urban Superhero Portrait

Gritty Urban Superhero Portrait

cinematic portrait of the person in the provided image reimagined as a {argument name="character inspiration" default="Daredevil-inspired character"}, without a mask, holding a red vigilante mask in one hand. Preserve accurate facial features, hairstyle, and expression. Style the scene with a {argument name="atmosphere" default="dark, gritty urban atmosphere"}, {argument name="lighting" default="dramatic lighting, and subtle red highlights"}. Include a sleek, form-fitting suit inspired by Daredevil’s design (no logos), realistic textures, and high detail. Ensure a powerful, intense mood with sharp focus and a blurred city background

Exaggerated 3D Caricature Character Portrait

Exaggerated 3D Caricature Character Portrait

Create an exaggerated stylized 3D caricature character portrait with strong intentional deformation and a clean, controlled surface finish. Use the person from reference photo.Preserve the subject’s identity, facial likeness, skin tone, and defining features, but reinterpret them into a bold caricatured 3D form with an elongated neck, oversized head-to-neck ratio, droopy eyelids, heavy lips, and slightly asymmetrical facial structure.Render as a human-like 3D character with smooth, studio-clean skin and intentionally designed detail, avoiding random texture or noise. Style with bold accessories such as round or oval glasses, hoop earrings, gold chains, headscarves or bandanas, and street-luxury clothing. Use neutral studio lighting with soft shadows and even illumination, no dramatic contrast, against a plain neutral grey or off-white background. The overall aesthetic should feel weird, fashion-forward, collectible, and character-driven rather than cute or realistic. Ultra high definition, premium cinematic 3D render quality, hyper-realistic hyper realism, clean materials, no freckles, no dirt, no grain, no noise, no speckling, no text, no logos, no watermarks. Aspect ratio 4:5.

Pixar-Style 3D Avatar Generation

Pixar-Style 3D Avatar Generation

Create a high-quality 3D avatar of the person in the uploaded image with a cheerful, expressive face. The character should have a warm smile, bright eyes, and soft facial features that feel friendly and approachable. Render in a Pixar-style aesthetic with smooth textures, subtle skin shading, and slightly exaggerated proportions for a cute, animated look. Lighting should be soft and even, creating a clean studio look with gentle shadows for depth.

Pixel Art Portrait of a Stylish Man

Pixel Art Portrait of a Stylish Man

A high-resolution, sharp-edged {argument name="style" default="pixel art illustration"} based on the provided image. A stylish young man with {argument name="hair style" default="dark, messy hair"} is sitting in a {argument name="furniture" default="modern tan armchair"}, wearing dark sunglasses, a grey graphic t-shirt, and wide-leg blue jeans. He is leaning back casually, adjusting his sunglasses with one hand. The background features a white brick wall with three framed sketches hanging on it. In the bottom right corner of the third picture frame, . Maintain the same color palette and cell-shaded aesthetic as the original, ensuring all lines are crisp and the resolution is enhanced.

3D Rendered Barista Character in Pixar Style

3D Rendered Barista Character in Pixar Style

{ "prompt": "A high-quality 3D rendered character of a young, friendly barista with big expressive eyes and styled brown hair. He is wearing a green apron over a plaid flannel shirt. The setting is a cozy coffee shop with wooden counters, espresso machines, and shelves of coffee beans in the background. The image features soft studio lighting, a clay render texture with cute and appealing shape language, reminiscent of Pixar or Disney animation styles, in 4k resolution." }

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