
Nano Banana's Understanding of Fallout Terminology
Proper nouns like Nuka-Launcher and Ghoul are understood.
提示词库
汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。
15,630 条提示词 · 每日更新 · 完全免费
共 726 条

Proper nouns like Nuka-Launcher and Ghoul are understood.

特写肖像,主角为一位 {argument name="subject" default="空灵的年轻女子"},拥有瓷器般的肌肤和富有表现力的榛褐色双眼,双唇微启,如瀑布般波浪状的 {argument name="hair color" default="午夜蓝与钴蓝色"} 秀发中巧妙地交织着盛开的 {argument name="flowers" default="白色牡丹"} 和深蓝色花藤,有机植物风格的服饰与蓝色叶片及白色花朵完美融合,深色极简背景,戏剧性的明暗对比照明,流畅的数字概念艺术,柔和的电影感阴影,照片级真实细节,精细线条艺术,ArtStation 热门趋势,8k 分辨率,长宽比 9:16

A high-resolution commercial product photograph of an incredibly detailed {argument name="scale" default="1/7"} scale collectible figure. The figure features intricate clothing textures and realistic skin, standing on a pristine, transparent circular acrylic base on a modern artist's desk surface. Eye-level close-up. In the soft-focus background, a computer monitor displays the complex 3D wireframe mesh of the same figure, next to a premium matte collector's box with vibrant 2D character art. Lighting is a mix of professional soft studio light and the subtle blue glow from the monitor screen creating rim lighting. Highly detailed, photorealistic, shallow depth of field.

Final Fantasy {argument name="summon name" default="Ifrit"} summon beast in a fantastical style
Cinematic VS confrontation poster of two rival VTubers: left side Tsukumo Roa from the first reference (blue hair, cat ears, blue-white frilly outfit, purple eyes, jellyfish theme) and right side Yuuki Sakuna from the second reference (pink hair braids, cat maid...)

Create a 1/7 scale commercialized figurine of the person in the picture, in a realistic style, in a cozy artisan workshop environment. The figurine is placed on a wooden workbench. The figurine has a round transparent acrylic base, with no text on the base. The content on the computer screen is the Zbrush modeling process of this figurine. Next to it is a BANDAI-style toy packaging box printed with the original artwork. The packaging features two-dimensional flat illustrations.

{argument name="subject" default="Cathedral Knight"} A highly decorative baroque-style gothic sculpture of a knight statue standing in the center. The heavy plate armor covering the entire body is filled with detailed metal carvings and swirling filigree decorations.

A game that automatically analyzes and corrects images.

I used nanobanana pro as a shading tool to add texture, decals, and glow to MMD output. I wanted to emphasize the edges, so I added lines with a croquis effect.

The Atlas Titan Freight Hauler A massive autonomous heavy-duty cargo truck designed to transport entire {argument name="cargo type" default="modular cities"} across hostile planetary environments. The colossal vehicle rides on twelve gigantic independently articulated wheel assemblies, each containing complex suspension mechanisms, armored shock systems, and adaptive terrain-control technology. The cab resembles a mobile command center with panoramic reinforced observation glass, advanced sensor arrays, communication towers, navigation radars, and layered defensive plating. The rear transport platform supports enormous cargo modules secured by robotic loading systems, magnetic containment locks, articulated cranes, and automated maintenance drones. Every section is packed with mechanical detail including hydraulic systems, exposed engineering components, power conduits, cooling infrastructure, access panels, maintenance platforms, warning lights, and industrial machinery. {argument name="style" default="Brutalist industrial design"}, cinematic scale, highly detailed mechanical engineering, photorealistic rendering, masterpiece quality, 8K.

{ "style": { "genre": "cinematic realistic portrait", "visual_tone": "dramatic, intense, slightly surreal realism", "color_palette": "deep reds, warm skin tones, muted background colors", "overall_mood": "controlled chaos, emotional tension, restrained power" }, "character": { "subject_reference": "Sydney Sweeney", "gender_presentation": "female", "age_range": "mid 20s to early 30s", "expression": "lips pressed together, slightly pursed, holding back emotion", "emotion": "determined, conflicted, restrained anger", "gaze": { "direction": "directly into camera", "intensity": "wide-eyed, intense, unblinking", "feeling": "alert, emotionally charged, on edge" } }, "face": { "face_shape": "soft oval with defined cheekbones", "skin": { "texture": "natural skin texture, subtle pores visible", "finish": "soft matte with slight natural sheen" }, "eyes": { "size": "large", "shape": "round with sharp focus", "eye_color": "light green to hazel", "eyelashes": "defined but not exaggerated" }, "eyebrows": { "shape": "natural, slightly arched", "thickness": "medium, realistic" }, "lips": { "shape": "medium fullness", "expression_detail": "pressed inward, tension visible", "lip_color": "natural pink-red" } }, "makeup": { "foundation": "light coverage, natural skin visible", "eyes": { "eyeshadow": "neutral warm tones, very subtle", "eyeliner": "thin, close to lash line", "mascara": "natural definition" }, "cheeks": "very subtle blush", "lips": "soft red or rose tint, satin finish" }, "hair": { "color": "warm light brown to dark blonde", "length": "shoulder length", "style": "loose, softly waved", "parting": "slightly off-center", "movement": "natural, slight motion as if caught mid-step" }, "costume": { "outfit_type": "superhero-inspired elegant costume", "primary_color": "deep crimson red", "fabric": "smooth satin-like material with soft sheen", "dress": { "cut": "sleeveless, fitted bodice", "neckline": "structured with ribbon tie at collarbone", "fit": "form-fitting but elegant" }, "gloves": { "length": "elbow-length", "material": "matching satin fabric", "color": "same deep red" } }, "accessories": { "headpiece": { "type": "stylized crown / headband", "color": "dark red", "shape": "sharp angular points rising upward", "material": "matte or semi-gloss hard surface" }, "jewelry": "none visible" }, "pose": { "body_position": "standing upright", "hands": "hands close together near chest level", "gesture": "subtle tension in fingers" }, "framing": { "shot_type": "medium close-up portrait", "crop": "head to mid-torso",

LEGO mountain flood rescue scene, torrential rain causing river overflow in a LEGO mountain village, rescue boats and ropes used by LEGO firefighters, houses perched on slopes surrounded by muddy floodwater, misty mountains in background, dramatic cinematic lighting, intense LEGO disaster realism --ar 3:4

create a cartoon character design sheet from this image a man who performs confidence louder than he feels it. Chest forward, jaw up but something in the eyes gives him away. He's used to being watched, terrified of being seen

Generate an Ultra-realistic cinematic side profile portrait of a mysterious hooded warrior in a dark fantasy setting. Rugged middle-aged man with piercing glowing blue eyes, sharp jawline, thick salt-and-pepper beard, and weathered skin showing realistic pores, fine wrinkles and beard texture. Keep facial features 100% same as in uploaded image The warrior is wearing a heavy ancient hooded cloak made from rough distressed fabric with frayed and torn edges, dark charcoal and deep blue tones. The hood partially covers his head while layered cloth wraps around his shoulders and neck like a nomadic fighter or medieval assassin. Arabic calligraphy tattoo is visible across his cheekbone, inked deeply into the skin with a slightly worn ancient appearance, giving him a mystical warrior identity. Lighting is dramatic warm firelight coming from the front side, casting golden highlights across the cloak and face while cool blue ambient light fills the shadows. Floating sparks and embers drift through the air around him, suggesting a nearby fire or battlefield aftermath. Background is dark, smoky, and cinematic with glowing particles, soft bokeh, and atmospheric haze. The environment feels epic and mysterious like a dark fantasy film scene. Highly detailed fabric textures with visible fibers, dust and wear marks. Skin micro-detail is hyper realistic with subtle sweat sheen and natural imperfections. Shot with an 85mm cinematic portrait lens, f/1.8 aperture, extremely shallow depth of field, ultra sharp eye focus, professional film lighting, dramatic contrast, volumetric smoke, cinematic color grading, epic fantasy realism, 8K resolution, Unreal Engine quality render, photorealistic masterpiece.

An ultra-dominant cinematic power reveal of the character fully re-engineered in advanced mech armor, preserving the exact eye shape, spacing, facial structure, patterns, and original color palette with absolute fidelity. The helmet is open, framing the face without altering proportions. Identity remains untouched. No humanization. No anatomical reinterpretation. Likeness Preservation (CRITICAL): Keep the exact eyes, exact facial geometry, exact stylization. Armor integrates around the character’s existing design language. Patterns are embedded into armor plating, not replaced. Colors remain identical, only expressed through reinforced materials and illuminated seams. Perspective: Worm’s-eye ultra-low angle shot, camera almost touching the ground beneath the character. 16–18mm wide lens. Slight 7–10 degree horizon tilt to destabilize symmetry. One armored limb closer to the lens, dominating foreground mass. Composition: The character occupies 70% vertical frame height. Helmet open. Face near upper third intersection point. One massive mech gauntlet partially cropped out of frame edge to create unsafe framing tension. Pose: Not static. Transitional power ignition. One step forward mid-weight shift. Shoulder rotation engaged. Armor plates subtly separating as internal energy surges beneath. Depth of Field Discipline: Primary focal plane locked on the eyes. Foreground mech limb slightly soft. Lower legs progressively fall into depth blur. Background collapses into volumetric haze. Lighting Structure: Hard directional back cross-light slicing through armor edges. Cold blue rim accent along shadow edge. Subtle warm internal glow leaking through mech seams. Deep shadow pockets between plating layers. Specular highlights sharp and controlled, not glossy plastic. Surface Treatment: Micro-scratches on armor. Slight burnished metal variation. Energy veins glowing beneath translucent panels. Face remains clean and consistent with original material identity. Environment: Minimal but monumental. Volumetric atmosphere. Light shafts cutting diagonally behind character. Ground plane textured but subdued, darker than subject. Emotion: Contained power. Controlled destruction. The mech is not worn. It has bonded. Negative Prompt: No redesign of eyes. No change in facial proportions. No color shift. No bulky random sci-fi accessories. No symmetrical hero pose. No flat studio lighting. Aspect Ratio: ar 4:5

SCENE: A rugged mining settlement built into a jungle-covered volcanic slope with wooden platforms, drilling towers, and rope lifts. Tiny workers guide carts along narrow tracks while monkeys climb vines and dense foliage surrounds the machinery. When generating or inventing a scene, prioritize architectural and cultural diversity and intentionally vary the environment type, building styles, historical inspiration, regional influence, and settlement purpose so each generated miniature feels visually distinct and not a repetition of common village, temple, garden, or plaza layouts. Ensure the architecture organizes around a natural central hub so structures cluster with believable spatial gravity, forming a cohesive miniature settlement with denser core structures and supporting elements arranged outward. Arrange the layout as a compact, layered, interconnected district filling the platform naturally without empty gaps. Ensure the entire environment clearly reads as a small handcrafted tabletop collectible model, with miniature-scale architecture and compressed model-world proportions rather than life-sized buildings. STYLE: Frame the camera at a stable product-display distance so the entire collectible diorama remains clearly visible with comfortable margins, avoiding close cinematic crops or environmental perspective shots. Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics. aspect ratio 4:3

A single square image divided into a clean 3x3 grid of nine equal squares. Each square contains the girl character from image1, close-up portrait, head and neck only, face filling most of the frame. Each square has a different eyes. Place the Japanese text below the each square as a label, not touching the edges. 1:Spiral eyes: {argument name="eye 1" default="spiral-only eyes"} 2:Blank eyes: {argument name="eye 2" default="blank eyes"} 3:Hollow eyes: {argument name="eye 3" default="hollow eyes"} 4:腫れた目: puffy eyes 5:不気味な目: creepy eyes 6:狂気の目: crazy eyes 7:誘惑的な目: mesmerizing eyes 8:色っぽい目: sensual eyes 9:機械の目: mechanical eyes Simple blue background colors. High resolution. Sticker sheet layout, perfect 3x3 alignment.

Full Armor Mecha Girl FAMG-002 Belthiera 1/7 scale figure

Final Fantasy Summoned Beast Leviathan VS Player in Cyberpunk style! ↑ Cyberpunk (template) Next Make the players 9 people...

Cute stylized 3D collectible figurine inspired by a football star, with stylized hair and a sporty outfit, sitting casually on a tiny gaming chair holding a game controller. A small gaming setup with RGB keyboard, monitor, and headphones sits beside him. The scene is arranged on a wooden desk with warm ambient lighting, shallow depth of field, cozy gamer room background with blurred neon lights, Pixar-style 3D render, glossy collectible toy finish, cinematic lighting, ultra-detailed designer toy photography.

A cinematic, hyper-realistic close-up portrait of a {argument name="subject" default="young East Asian woman"} with dark hair tied up in a loose, casual bun, with a few stray strands framing her face. She has clear skin, warm brown eyes, and a neutral, calm expression. She is wearing {argument name="eyewear" default="thick, transparent neon-yellow clear-frame glasses"}. Glowing, golden-yellow mathematical and physics equations, symbols, and formulas are projected directly onto her face, forehead, cheek, and the lenses of her glasses, casting a subtle warm light on her skin. She is dressed in a {argument name="outfit" default="bright, vibrant yellow puffer jacket with a hood"}, which also has faint, glowing math formulas patterned across the fabric. The background is a soft, dreamlike, out-of-focus bokeh of cool teal and blue lights, creating a striking color contrast with her warm yellow attire. Shot with a professional DSLR, 85mm lens, f/1.4 aperture, shallow depth of field, 3D Pixar-style digital art realism, clean studio lighting, high-end commercial aesthetic, 16k resolution.

GTA 6 in-game footage, very detailed, very realistic. Close-up shot taken from a stationary 4k monitor. (There's a slight blurriness in the image, as it feels like it was taken handheld). A wide, bright environment. Realistic details. The character is walking on the beach with / :dog.

the classic Japanese Bosozoku ({argument name="gender" default="M"}) in the style of a 3D model asset

{ "type": "image_prompt", "title": "Kaelen: The Verdant Whisper", "subject": { "character": "{argument name="character name" default="Kaelen"}", "source": "Original Character Concept", "focus": "legendary heroic propaganda poster" }, "composition": { "structure": { "top_section": { "description": "Large-scale symbolic portrait of Kaelen wearing a {argument name="accessory" default="leather steampunk mask and mechanical goggles"}", "purpose": "dominant emotional focal point" }, "middle_section": { "description": "Narrative collage featuring a glowing spirit tree, rebel silhouettes, and mechanical wildlife", "purpose": "world-building and lore fragments" }, "bottom_section": { "description": "Full-body grounding shot of Kaelen standing on a mossy peak with a druidic staff", "purpose": "central grounding and heroic posture" } }, "layout": { "style": "hierarchical editorial collage", "balance": "center-weighted vertical flow", "format": "9:16 vertical poster" } }, "visual_style": { "techniques": [ "double exposure", "ink wash diffusion", "layered visual storytelling" ], "elements": { "background_layers": [ "clean white negative space", "misty valley textures", "ink-splatter edges" ], "aesthetic": { "tone": "{argument name="aesthetic tone" default="Poetic Nature-Punk"}", "color_style": "Vibrant forest greens, deep earth tones, and electric blue energy pops", "quality": "8k, ultra-refined, cinematic editorial" } } }, "design_principles": [ "high negative space usage", "sharp focus on facial textures", "strong vertical continuity", "luxury magazine aesthetic" ] }
部分提示词收录自 X 平台创作者,版权归原作者所有。