Instinct AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

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726 prompts

Character Expression Sheet Generation (Anime Style)

Character Expression Sheet Generation (Anime Style)

Create an expression variation sheet as a single image based on the character in the attached reference image. Format: - 2 rows x 3 columns grid (6 panels of the same size) - Overall aspect ratio 3:2 - Background is pure white (#FFFFFF) - Panel borders should be thin and subtle (light gray) is acceptable - Place small numbers in the top left of each panel: "1. {argument name="expression 1" default="Neutral"}" "2. Happy" "3. Ecstatic" "4. Sad" "5. Angry" "6. Surprised" (Black, easy to read) Common Conditions (Must be completely identical across all 6 panels): - Hairstyle, hair color, eye color, face contour, clothing, accessories - Face direction (front), bust-up angle, head size, position - Lighting, shadow placement, coloring (anime-style soft shading) Only the "expression" can be changed. Do not change the pose or angle. Arrangement (Fixed order: Left -> Right, Upper -> Lower): 1 (Top Left): Neutral expression. Calm, relaxed face. Mouth closed. 2 (Top Center): Happy. Gentle smile. Soft eyes. 3 (Top Right): Ecstatic. Full smile. Mouth open laughing. Strong highlight in the pupils making them shine (excessive effects unnecessary). 4 (Bottom Left): Sad. Eyes well up. Downcast gaze. Corners of the mouth turn down. 5 (Bottom Center): Angry. Frowning eyebrows with wrinkles between them. Teeth clenched (or lips tightly sealed). 6 (Bottom Right): Surprised. Eyes wide open. Eyebrows raised. Mouth open. Do Not Include: - Background objects, text (other than numbers 1-6), effect lines, sweat marks, different outfits, different accessories

Cute Cat Kitchen Disaster Animation
Seedance 2.0

Cute Cat Kitchen Disaster Animation

Created a video, a cinematic cartoon-style kitchen story featuring a curly red-haired woman and a cute fluffy gray cat in a warm, cozy home kitchen. The video begins with the woman entering the kitchen while the curious gray cat stays nearby, creating a playful and innocent atmosphere. The camera then moves closer to the cat as it reaches toward a button on the kitchen counter with its tiny paw. Suddenly, a funny kitchen mishap begins, filling the room with clouds of flour and food flying through the air. The woman reacts with surprise as the cat remains at the center of the chaos, making the scene humorous and energetic. Show dynamic camera movements, expressive facial reactions, detailed character animation, and natural body movement throughout the sequence. Gradually reveal the messy kitchen with flour, food, and ingredients scattered across the counters and floor. End with the woman and the cat sitting together in the messy kitchen, looking innocent and confused after the hilarious disaster. Keep the same characters, appearance, hairstyle, clothing, kitchen environment, lighting, and visual style consistent from beginning to end, with polished cinematic cartoon-quality animation.

@liana
Hyper-realistic Cyborg Side Profile

Hyper-realistic Cyborg Side Profile

A hyper-realistic side profile of a {argument name="subject" default="man"}, half-human half-cyborg. Left side of the face is deconstructed to show complex {argument name="armor color" default="red"} armor plates, gears, and wires. Sharp, melancholic gaze. Style: detailed digital painting mixed with {argument name="background style" default="white background architectural sketches"}. High-contrast lighting, 8k resolution, cinematic. ar 4:5

Plastic Model Kit Generation Prompt

Plastic Model Kit Generation Prompt

[Character Setting Section] 1. Character Appearance Details: (Enter the characteristics of the original character here. Example: A magical girl with long blonde hair and a blue dress) {argument name="character details" default="Brown hair, short twin tails, red eyes, slightly pointed teeth (giza teeth)."} 2. Text to Display on the Package: (Enter the title you want written on the box in English or Roman letters here. Example: MAGIC GIRL) {argument name="package title" default="Tsunochyan Assembly Kit"} [Fixed Section] Image Style: Vivid, photorealistic product introduction photo for hobby products. Horizontal (16:9). Main Subject (Hand): In the center foreground of the image, a human hand is holding up the plastic model 'runner (frame)' toward the camera. Important Shape Instruction: The parts on the runner are **deformed into a cute mini-character (SD style/chibi character) with two heads high** based on the specified "Character Appearance Details". The head part is large and rounded. **Only one head part** is placed. Do not show multiple face parts or spare heads. That single head part is large and clearly represents the character's features. Important Color Instruction: The runner parts are not monochromatic gray, but are **"multi-colored"**. The plastic parts themselves are pre-colored red, blue, skin tone, white, etc., according to the character's color settings (to look like a specification that can be completed just by assembly). Background (Work Desk): Behind the hand on the desk, the following two items are placed: Completed Product: A completed figure assembled in the same "mini-character" design as the runner is standing. Package Box: The box is placed next to the completed product at an angle where the "front" and "side" are visible. Front Design: Clearly display only the SD illustration of the specified character and the specified "Text to Display on the Package" as a large logo. Manufacturer Logo (Important): Clearly place a logo mark reading "Banana Model" on the bottom right of the box front. Do not display any other existing logos or unknown marks. Side Design (Important): The side of the box should be printed with a "specifications table" (a table with borders and a list of fine text) detailing the product's performance and values. Tools: Only two items are placed on the desk: a green **"cutting mat" and "nippers"** for plastic models. Overall Setting: The background is moderately blurred with depth of field, and the composition highlights the colorful runner parts in the hand and the box with the specified text.

3D Character Sheet for Varsity Jacket Prompt

3D Character Sheet for Varsity Jacket Prompt

A photorealistic 3D character sheet of a male figure with a sharp fade haircut and a meticulously groomed beard. He is wearing a heavyweight {argument name="jacket color" default="cream-colored"} Aimé Leon Dore-style wool varsity jacket with leather sleeves and a large "NY" chenille patch. Layered with a thick gold herringbone chain. Front orthographic and three-quarter views. Soft, global illumination with high-key lighting to emphasize PBR albedo textures. Intricate mesh detail on the knit collar, realistic skin pores, rendered with high-end Subsurface Scattering.

Monumental Mathematical Symbols as Terrain Typography

Monumental Mathematical Symbols as Terrain Typography

A 2x2 grid of 4 monumental mathematical symbols carved as colossal terrain typography in an arid landscape [Top Left: “∫” as a canyon-cut arch in sandstone, a thin aqueduct stream following the curve, tiny caravans casting long shadows] [Top Right: “Σ” as a stepped fortress carved into a mesa, sharp terraces, windblown sand pooling in corners, micro equations chiseled in] [Bottom Left: “π” as massive stone pylons connected by a lintel bridge, ruined blocks scattered like proof fragments] [Bottom Right: Penrose Triangle as impossible ruins half-buried, forced perspective illusion, harsh sunlight slicing edges] Aerial oblique shot, golden hour desert light, crisp dramatic shadows, photoreal erosion detail, minimal haze, swiss 2x2 grid composition.

Procedural Whimsical Mono-Punk Floating Miniature Diorama Prompt

Procedural Whimsical Mono-Punk Floating Miniature Diorama Prompt

WHIMSICAL MONO-PUNK FLOATING MINIATURE DIORAMA PROMPT (Automatic Background Optimization, Smart Micro-Detail System, Procedural Activity Layer, Natural Irregularity Layer, Atmospheric Depth Layer, Procedural Scene Generator, Procedural Prop Generator, Procedural Architecture Generator, Procedural Lighting & Atmosphere Generator, Procedural Character & Population Generator, Procedural Diorama Base Generator) VARIABLE GUIDE GLOBAL_COMPLEXITY = Possible values: 'low','medium','high','ultra'. Controls density of buildings, props, characters, and environmental detail. If blank choose randomly between 'medium' and 'high'. PUNK_STYLE = {argument name="punk style" default="Steampunk"} If PUNK_STYLE is empty, then one style is randomly selected from LIST_OF_PUNK_STYLES, otherwise what is in the PUNK_STYLE variable is chosen LIST_OF_PUNK_STYLES = Steampunk, Dieselpunk, Atompunk, Cyberpunk, Biopunk, Nanopunk, Solarpunk, Decopunk, Clockpunk, Coalpunk, Raypunk, Stonepunk, Sailpunk, Cassettepunk, Teslapunk, Mythpunk, Sandalpunk, Oceanpunk, Frostpunk, Junglepunk, Desertpunk, Gothicpunk, Ironpunk, Crystalpunk, Rustpunk, Vaporwavepunk, Neonpunk, Skypunk, Aquapunk, Arborpunk, Astropunk, QuantumPunk, Mechanopunk, Technopunk, Retrocomputingpunk, Cattlepunk, Hopepunk SUBSTYLE = If specified use exactly. If set to none disable. If blank infer logically from PUNK_STYLE. TECHNOLOGY_LEVEL = If specified use exactly. If set to none disable. If blank infer from PUNK_STYLE. ENVIRONMENT = If specified use exactly. If set to none disable. If blank infer logically from active layers. CULTURE = If specified use exactly. If set to none disable. If blank infer culturally appropriate framework. PROCEDURAL_SCENE_GENERATOR = 'on' PROCEDURAL_PROP_GENERATOR = 'on' PROCEDURAL_ARCHITECTURE_GENERATOR = 'on' PROCEDURAL_LIGHTING_ATMOSPHERE_GENERATOR = 'on' PROCEDURAL_CHARACTER_POPULATION_GENERATOR = 'on' PROCEDURAL_DIORAMA_BASE_GENERATOR = 'on' FOCAL_INTEREST_LAYER = off MATERIAL_COHESION_LAYER = 'on' VISUAL_CLARITY_OPTIMIZER = 'on' MICRO_LIFE_LAYER = 'on' COMPOSITION_ENGINE = 'on' EDGE_DEFINITION_LAYER = 'on' COLOR_HARMONY_LAYER = 'on' DIORAMA_CRAFTSMANSHIP_LAYER = 'on' PSG LAYER Implement only if PROCEDURAL_SCENE_GENERATOR='on'. Generate core scene structure using: LANDSCAPE_STRUCTURE ({argument name="landscape structure" default="floating island, cliff terraces, canyon basin, harbor cove, forest clearing, mountain ridge, giant tree canopy, desert oasis, ice shelf, volcanic ridge"}) SETTLEMENT_TYPE (village, harbor town, trading port, monastery complex, research outpost, fortress town, sky dock, industrial district, hidden enclave) INFRASTRUCTURE_ELEMENTS (bridges, windmills, rail lines, cable lifts, aqueducts, airship docks, solar arrays, reactor towers, waterwheels) CIVILIAN_ACTIVITY (market trading, fishing, cargo loading, harvesting, machine repair, patrol movement, fe

Anatomy Visualization Prompt Template (Great White Shark Example)

Anatomy Visualization Prompt Template (Great White Shark Example)

A digital illustration of a {argument name="subject" default="great white shark"} in {argument name="action/state" default="mid-hunting approach"}, portrayed with a network of glowing {argument name="primary color" default="cold bioluminescent blue"} lines mapping its {argument name="system type" default="sensory and predatory anatomy"}. The cartilaginous skeleton is rendered as flexible geometric framework, the lateral line system as a full-body motion detector array. The image is set against abyssal ocean black, depth pressure readings floating at the margins. The {argument name="area of interest" default="ampullae of Lorenzini, hundreds of electroreceptor pores clustered on the snout"}, are emphasized with a pulsing {argument name="accent color" default="red-orange"} glow, indicating {argument name="condition" default="active electromagnetic detection: the prey's heartbeat rendered as intercepted signal waves feeding into the shark's targeting consciousness"}. The teeth are visualized as serrated replacement queues. The style merges marine biology research documentation with military targeting system aesthetics, designed to resemble a naval analysis of nature's most refined predator, clinically respectful of four hundred million years of evolution.

Lego Explorer Chased by Polar Bear (Video Prompt)

Lego Explorer Chased by Polar Bear (Video Prompt)

lego explorer minifigure driving a mini snowmobile across icy terrain chased by a massive roaring polar bear, snow spraying dramatically behind, frozen mist in the air, intense cinematic backlight, dynamic tilted camera shot, blockbuster action style, exaggerated comic motion, crisp lego plastic texture, dramatic cold color grading

Hyper-Realistic Miniature Diorama Creator

Hyper-Realistic Miniature Diorama Creator

Hyper-realistic miniature diorama of {argument name="location" default="[TV LOCATION]"}, the building fills 70% of the frame, shot from a close elevated isometric angle, tilt-shift lens blur on foreground and background creating a miniature toy effect, golden hour warm lighting, highly detailed scale model aesthetic, surrounding environment visible but soft and secondary, large prominent {argument name="logo" default="[TV SHOW LOGO]"} in the top-left corner taking up 30% of image width, photorealistic render, cinematic quality, 4K, 4:5 aspect ratio

4-Panel 3D Cartoon Character Composition

4-Panel 3D Cartoon Character Composition

A clean 4-panel split composition featuring four stylized 3D cartoon figures, each standing in their own section. Panel 1: A clown-inspired villain character with green slicked-back hair, white face paint, red suit, yellow vest, holding a cane, playful yet mischievous expression. Panel 2: A dark masked vigilante in a sleek black suit with a cape, minimalistic armor details, confident stance. Panel 3: A billionaire tech hero in a futuristic red and gold armored suit, glowing chest core, standing upright with arms slightly open. Panel 4: A purple-skinned cosmic villain in golden armor, muscular build, standing with dominance and a slight smirk. Style: highly detailed 3D toy-like characters, smooth plastic texture, Pixar-style rendering, soft studio lighting, vibrant pastel gradient backgrounds (each panel different color), ultra clean composition, sharp focus, cinematic lighting, minimal shadows. Layout: perfectly divided 4 equal vertical panels, each character centered in their panel, consistent framing and scale. Quality: ultra high resolution, 8k, Octane render, Unreal Engine style, professional product render look.

Sci-Fi Mobile Suit Pilot Portrait

Sci-Fi Mobile Suit Pilot Portrait

A cinematic, medium close-up shot of a {argument name="subject" default="young woman"} as in <<<image_1>>> standing in profile, gently resting her forehead against the metallic black visor of an off-white, {argument name="helmet type" default="mobile suit pilot helmet"} held in her gloved hands. She wears a {argument name="outfit" default="detailed, futuristic white mobile suit pilot suit"} with subtle signs of wear and tear, including scuffs and grime textures. The lighting is soft, cool, and diffused, creating a melancholic and introspective mood with a palette of pale blues, stark whites, and pops of muted grey. The background is a blurred, minimalist sci-fi interior with sterile, light-toned architecture. Shot on a 85mm lens with a shallow depth of field, focusing sharply on her face and the texture of the helmet, high-quality digital photography, hyper-realistic, intricate details, soft cinematic highlights, ethereal atmosphere. Loose messy hair style. Visor should have no reflection of the photographer.

RPG Game Asset Sheet for Monsters

RPG Game Asset Sheet for Monsters

Make a game asset sheet for an RPG fantasy game with monsters, with different levels and item drops. Grid layout, each monster with unique design, color-coded by difficulty. High-quality game art style.

Ultra-Detailed 3D Plush Cartoon Character Rendering

Ultra-Detailed 3D Plush Cartoon Character Rendering

Ultra-detailed 3D plush cartoon character, inspired by classic animated TV style, standing in center frame, full body visible. Character designed as a soft toy with realistic fluffy fur texture, smooth rounded shapes, vibrant saturated colors, big expressive eyes, cute proportions, Use my uploaded photo as a reference to generate image with given prompt. High-resolution Pixar-style 3D rendering, soft studio lighting, subtle rim light, clean gradient background ({argument name="background color" default="blue tone"}), cinematic lighting, depth of field, highly detailed fur strands, soft shadows under feet, glossy nose, toy-like material, ultra sharp 8K render. Centered composition, minimal background, character facing camera, symmetrical pose, adorable expression.

Future AI Software Engineers Pixel Art

Future AI Software Engineers Pixel Art

Imagine what {argument name="subject" default="software engineers"} would do in {argument name="year" default="2050"} when all code is written by AI. {argument name="style" default="Pixel art"}.

Isometric 3D Diorama with Living Human Texture

Isometric 3D Diorama with Living Human Texture

Concept: A hyper-realistic 3D isometric view of a {argument name="location" default="[INSERT LOCATION]"} scene on a circular base. Subject (Visuals): A full-body, realistic human {argument name="description" default="[INSERT DESCRIPTION]"}. * Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections). * Important: He is NOT a toy/doll. He looks like a real person inserted into the scene. * Pose: {argument name="pose" default="[INSERT POSE, e.g., Sitting naturally]"}. Composition & Scale (Crucial): * Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame. * Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny. Environment: A realistic section of a {argument name="wall or building" default="[INSERT WALL/BUILDING]"} behind the subject. * Material: Real weathered textures (brick, cement, wood), not painted model textures. Props: * {argument name="prop 1" default="[INSERT PROP 1, e.g., Vintage Vespa]"} (Real metal and chrome texture). * {argument name="prop 2" default="[INSERT PROP 2, e.g., Pizza and Wine]"} (Real food texture). * *Note:* Ensure all props are present and grounded on the base. Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background. Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.

Stylized 3D Animated Female Photographer Character (Pixar Style)

Stylized 3D Animated Female Photographer Character (Pixar Style)

Using the uploaded face image as the exact facial reference, create a stylized 3D animated female photographer character, Pixar–Disney style, soft cinematic lighting. A young woman with short curly brown hair, big expressive eyes, round glasses, and a calm confident expression. She is standing with arms crossed, a vintage analog camera hanging around her neck. Wearing a cream button-up shirt with rolled sleeves and high-waisted olive green trousers. The background is a cozy vintage photography studio filled with old cameras, film rolls, photo prints pinned on the wall, wooden tables, and warm desk lamps. Retro aesthetic, nostalgic mood, warm tones, shallow depth of field, ultra-detailed textures, soft shadows, highly polished 3D render, studio quality, cinematic composition, 4k, portrait orientation.

3D Tiny Anime Girl 'Gugu' Sequence

3D Tiny Anime Girl 'Gugu' Sequence

ultra-detailed 3D tiny anime-style girl named Gugu, short fluffy hair, soft round cheeks, big sparkling eyes, wearing a pastel-colored oversized hoodie with little animal ears, tiny socks, small ribbon around neck, chibi-style proportions with round head, small body, expressive arms and legs, adorable and highly expressive, capable of cute gestures and exaggerated reactions, cinematic shallow depth of field, 8K UHD, soft warm sunlight, cozy pastel tones, whimsical playroom / nursery background, sequence of actions: Frame 1: sitting cross-legged on fluffy pastel rug, holding small stuffed bunny, shy expression Frame 2: standing slightly, tilting head, tiny hand raised in gentle wave, playful expression Frame 3: clapping tiny hands excitedly, eyes sparkling, happy squeak Frame 4: leaning forward, reaching toward small floating butterfly, cheeks rosy, curious Frame 5: jumping slightly, tiny feet off ground, arms raised in delight Frame 6: (optional placeholder for continuity) Frame 7: tilting head with one hand on cheek, playful and curious expression Frame 8: rolling slightly on rug, legs kicking gently, giggling with sparkling tears of laughter Frame 9: sitting back up, looking up with hopeful puppy-like eyes, floating sparkles Frame 10: giving a tiny wink and finger heart gesture, full adorable charm

3D stylized character transformation prompt

3D stylized character transformation prompt

Transform the subject into a stylized 3D character with soft clay-like materials, rounded sculptural forms, exaggerated facial features, pastel + vibrant color palette, smooth subsurface scattering skin, large cartoon eyes, simplified anatomy. Render against a bold blue studio background with soft frontal lighting and subtle shadows. Playful, surreal, polished character-design aesthetic similar to modern stylized 3D illustration. Keep the original photo’s composition and framing.

Miniature Alpine Mountainside Village Scene

Miniature Alpine Mountainside Village Scene

SCENE: A larger alpine mountainside village composed of multiple wooden chalet lodges of varying sizes arranged along winding snow-covered paths, including a central lodge hall, several smaller cabins, storage sheds, fenced yards, stacked firewood zones, snow-covered pine trees, and a small frozen pond connected by stone walkways. Warm window lights glow across the settlement while snow rests on rooftops and railings. Arrange t

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