
Character consistency with outfit change prompt
Keep this character’s appearance the same but change only their clothes.
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Keep this character’s appearance the same but change only their clothes.

Create a detailed and realistic full-body reference image on a plain white background, showing four views of the young adult woman in the attached image, follow this description: "body_description": "ethnicity": "caucasian with fair skin tone" "hair": "{argument name="hair description" default="brown with blonde highlights, long, wavy"}", "build": "athletic hourglass, fit and toned", "torso": "narrow, high-waisted, plain stomach", "bust": "proportional, firm", "waist": "taut, slim, high-definition transition to hips", "hips": "wide, curvy, pronounced shelf-like curve at the iliac crest", "legs": "toned, athletic thighs with smooth skin transition", Arrange the views horizontally from left to right: front view, left side profile view, right side profile view, and back view. In each pose, she stands straight with arms relaxed at her sides, feet slightly apart, wearing a simple black sports bra and black thong underwear to clearly display body proportions, muscle definition, facial details, hair, and posture. Ensure a 4:4 aspect ratio, high resolution, realistic rendering, no shadows, no additional elements, and equal spacing between views for easy reference.

Full-body 3D stylized anthropomorphic cartoon dog character wearing modern streetwear, oversized neon green hoodie, cargo pants, chunky sneakers, reflective sunglasses, silver chain necklace. Confident relaxed pose with hands in pockets. Minimal studio background in solid lime green. Soft studio lighting, smooth shadows, high detail fabric texture, Pixar-quality 3D render, ultra-clean composition, centered framing, fashion editorial character design, 8K resolution.

A young woman wearing a sleek, form-fitting yellow and black crystal-clear spider suit. The material is reflective and transparent, showing a black armored exoskeleton underneath. She is perched on a rainy gargoyle overlooking a Neo-Tokyo cityscape. Neon yellow lights reflect off the wet suit. Intense atmosphere, dramatic shadows, volumetric fog, hyper-detailed textures, masterpiece quality.

A high impact fisheye product photo of the character, shown full-body in warped forced perspective. The head is immense in the foreground, limbs taper into blur, cartoonish yet grounded in realistic detail. Pose: The character leans slightly forward, stepping into the viewer’s space. The oversized head pushes closest to the lens, eyes sharp and engaging, while the arms hang loosely at its sides. Shoes recede into deep blur, vanishing into the background. Camera: Fisheye macro, 15–20mm lens, tilted slightly upward to exaggerate the forward lean. Lighting: Strong frontal light reveals fine surface textures, with soft fill shadow along the torso and a faint rim halo separating the figure from the backdrop. Eyes: Eyes are emphasized with dimensional lighting subtle gradients across the surface, crisp specular highlights, and surrounding contrast shadows to add depth and expression without altering their shape. Background: Neutral infinite fade in soft grey/white, with no visible floor or horizon. Material Focus: Extreme emphasis on surface qualities textures, finishes, and subtle reflections are captured with high fidelity, whether matte, soft, or powdery. Gloves appear simple and soft, shoes trail into blur with faint sheen. Emotion: Direct and intimate the figure feels like it’s leaning out of the photo toward you, demanding presence. Negative prompt: No props, no clutter, no flat neutral standing pose

Create a highly detailed, whimsical scene featuring a charming 3D chibi doll inspired by the woman in the reference image. The chibi character has expressive oversized eyes, soft rounded facial features, {argument name="skin tone" default="warm brown"} skin tone, and a playful, slightly mischievous personality. She wears miniature {argument name="attire" default="traditional Indian attire"} inspired by the reference—gold embroidered outfit, delicate jewelry, including a tiny maang tikka, earrings, and a small bindi.The chibi doll is sitting delicately atop a realistic human finger, maintaining perfect balance. She is casually sipping an {argument name="drink" default="iced latte"} through a straw, while holding a transparent cup of milk tea in her other hand. Both drinks show visible ice cubes, soft reflections, and subtle condensation droplets for realism. The hand is ultra-realistic with smooth natural skin texture, soft lighting, and sharply detailed glossy nail art.The fingers are slightly curved, positioned naturally as if presenting the tiny character. Environment: A modern office desk setting with realistic elements—keyboard, mouse, and computer monitor. The background features a shallow depth of field with blurred coworkers and office details, creating a natural cinematic bokeh effect. Lighting & Style: Soft, balanced, slightly warm lighting that enhances both realism and charm. Gentle shadows, realistic reflections, and cinematic depth of field Art Style: Hyper-realistic + stylized 3D chibi fusion, अत्यंत detailed, high resolution (8K), cinematic composition, vibrant yet natural colors, soft shadows, global illumination, ultra-sharp focus on subject.

Ultra-detailed portrait of {argument name="subject" default="the same person from the reference image"}, wearing an {argument name="attire" default="elegant Persian court robe with intricate pleats"}, rich silk fabric, and ornate embroidery inspired by Safavid Empire royal attire, {argument name="color scheme" default="deep jewel tones (emerald, maroon, gold)"}, fine textile patterns, layered drapery, regal posture, soft cinematic lighting, sharp facial resemblance, realistic skin texture, shallow depth of field, symmetrical composition, luxurious palace background with Persian motifs, high resolution, photorealistic, 85mm lens style, ultra aesthetic, highly detailed fabric folds and textures

Convert character into a modern cinematic 3D render with a high-fashion grade, punchy yet natural contrast, filmic color science, subtle halation/bloom, controlled highlights, realistic materials, preserve the original camera framing, no text, no logo

a pole-mounted transformer in the style of a trading card game's card

Reimagine me inside a glowing Minecraft cave, standing with one arm raised while a cubical bat hangs upside down above my hand

“With Fortnite Fusion Engine, you can merge low-poly survival style, cel-shaded anime skins, and hyper-real battle characters instantly. Here, a low-poly soldier, an anime ninja, and a realistic mercenary all team up on one floating island.”
[Generation Goal] Generate a short continuous video of Eric Cartman angrily swearing at his teacher because he is not allowed to go to the bathroom, with clear reactions from the teacher and the surrounding students. [Subjects and Relationships] Eri...
Create a cinematic, realistic educational video set inside a modern university physics laboratory. A confident male physics professor walks into the classroom carrying a coffee cup and a notebook, while students sit attentively in a large lecture hall. The scene then transitions to a hands-on physics experiment where the professor and a group of students gather around a transparent inclined track. A small metallic ball is carefully placed on the track, creating a clear visual demonstration of motion, gravity, acceleration, and energy. Show detailed close-up shots of the transparent rail, metal ball, students observing closely, and the professor guiding the experiment with natural hand movements. Use smooth camera movements, realistic depth of field, natural facial expressions, and authentic classroom interactions to make the experiment feel engaging and believable. Include cinematic laboratory lighting with soft indoor illumination and warm sunlight entering through large windows. End with the professor working at a laboratory table during golden-hour lighting, surrounded by scientific equipment, creating a thoughtful and inspiring academic atmosphere.

<instructions> Input Variable: [INSERT TOPIC HERE] (e.g., History of Space Exploration) System Instruction: Generate a crowded, hyper-realistic "Book Nook" Diorama . Use the following logic to procedurally fill the scene with high-density detail: 1. Semantic Analysis (The Loot Table): The Totem: Identify the single tallest, most vertical object representing the topic (e.g., Saturn V Rocket). The Ephemera: Identify 4-5 small, specific consumer goods or artifacts (e.g., "Tang" Packet, Freeze-Dried Ice Cream, Mission Patches, Apollo 11 Manual). The Timeline: Identify the key visual evolution steps (e.g., Sputnik -> Lunar Module -> Shuttle). 2. The Immutable Container (The Corner Stage): Geometry: The book is NOT lying flat. It is standing upright, opened to form a Strict 90-Degree Corner . Vertical Wall: The back cover/pages standing straight up. Horizontal Floor: The front cover/pages lying flat. The Anchor: The "Totem" object (Rocket) stands inside the spine crease , acting as the structural pillar holding the book open. Paper Texture: The pages must look thick, rough, and heavily aged (like an 1800s manuscript). 3. The Vertical Plane (The Da Vinci Sketchbook): Density: MAXIMUM. Do not leave white space. Style: Sepia-tone Pen & Ink Technical Drawings . Content: The background should be a chaotic but organized collage of diagrams, timelines, and schematics. It should look like a scientist's field notes. Text: A bold, formal Serif Title at the top (e.g., "{argument name="title" default="HISTORY OF SPACE EXPLORATION"}"). 4. The Horizontal Plane (The Physical Clutter): Transition: The Totem (Rocket) seamlessly transitions from a drawing on the wall to a Physical 3D Model on the floor. The Scatter: The "Ephemera" props are scattered and overlapping on the floor page. They should not be neatly arranged. Material Contrast: The props must look like shiny plastic, crinkled foil, and fabric patches. This clashes with the matte paper. Scale: A tiny 1:64 scale human figure (e.g., Astronaut) stands next to the massive Totem for scale. 5. Visual Syntax: Background: Void Black. The book floats in infinite darkness. DO NOT render studio equipment, lamps, or tables. Lighting: "Museum Display" lighting. A focused beam hits the Totem, creating a long shadow against the back page sketches. Depth: The 3D objects must cast hard shadows onto the 2D paper to sell the optical illusion. Output: 1:1 Aspect Ratio, Macro Photography, High Textural Contrast (Paper vs. Plastic). </instructions>

manga <Uzumaki Naruto> [ OUT OF FOCUS LIBRARY BACKGROUND ] [ VERTICAL MANGA PANEL ART ] <--- Backplate | [ 3D [CHARACTER] JUMPING OUTWARD ] <--- Hero Object [ (Mid-Air Pose, Dynamic Action) ] | [ OPEN BOOK / GRASS / DEBRIS BASE ] <--- Ground [ (Infer based on [SERIES_NAME]) ] [ TABLE SURFACE ] </spatial_map> INSTRUCTION: 1. Render as a high-end "Pop-Up Book" aesthetic. 2. The Background is flat paper. The Character is full 3D plastic/resin. 3. Lighting: "Toy Photography" style (Softbox, vibrant colors).

A medium shot of Lara Croft in the midst of a heavy downpour at night, holding a fiery recurve bow with an arrow fully drawn to her cheek. Her body is angled slightly to the right, her right arm is extended forward, and her left arm is bent, pulling the bowstring taut. Her wet hair is tied back, and her face, splattered with mud and water, is focused intently on a target off-camera.The flames on the bow and arrow are intense. Size 3 : 4 ratio Quality 8k image generator


SCENE: A trading settlement built around a large stone bridge crossing a deep river gorge with shops, storage sheds, and stairways leading to dock platforms below. Tiny traders move goods while birds glide along canyon walls. STYLE: Create a premium stylized miniature diorama where canyon terrain and river water form a continuous sculpted base integrated with market structures. The entire diorama floats in mid-air inside a blank single-color background environment that contrasts with the rocky terrain. Use stylized resin water, compact shops, and rope docks. Include miniature traders, carts, birds, barrels, crates, and rope details to reinforce handcrafted miniature storytelling scale. Lock the render to 4:3. LIGHTING: The scene occurs in late evening after sunset with very low natural light. Ambient lighting remains dim while lanterns, shop lights, and small lamps illuminate the bridge and market stalls. These lights create warm glowing pockets of illumination across the trading post while surrounding canyon surfaces remain darker, producing strong contrast and dramatic miniature depth. CAMERA: Use an isometric camera capturing the entire floating diorama clearly from top to bottom and side to side.

# Image Generation Prompt: Nano Banana Pro v1.2 # 1. Basic Instructions - Task: Image Generation - Reference: Faithfully reproduce and maintain the character, clothing, and image style of the attached image - Quality: Super High Definition # 2. Technical Specifications - Aspect Ratio: 16:9 - Rendering Style: Based on the attached image style, apply Cell Shading + Volumetric Lighting - Line Art: Thin # 3. Camera Work and Composition - Camera: Virtual Camera / Focal Length 50mm / Aperture f/2.8 - Angle: 15-degree Dutch Angle - Focus: Focus on subject - Depth of Field: Shallow depth of field in the background (with blur) # 4. Scene Details A. Character - Appearance (Hair/Eyes/Clothing): [Completely maintain the style of the attached image] - Hair is flowing in reaction to energy pressure - Eyes are glowing, with a sharp anime-style shape - Pose & Action: - Action: Charging an energy attack - Stance: Feet spread and braced, torso twisted forward to the right - Hands: Cupped together facing each other (at hip height on the right), muscles are strongly tensed - Expression: Filled with determination and intense effort, mouth open shouting B. Lighting and Atmosphere - Global Illumination: #ffffff - Key Light: - Source: Energy ball between both hands - Color: Cyan Blue Electric - Intensity: 2.5EV overexposure (High Luminance) - Shadows: Sharp, dynamic shadows extending away from the center C. Visual Effects - Main Element: Spherical, turbulent plasma energy ball (between hands) - Core Color: #ffffff - Outer Glow: #00ffff - Particles: Blue sparks floating and rising - Lens Flare: Anamorphic blue light streaks - Bloom: Intensity 0.8 D. Background - Context: Abstract studio space - Visual: Simple gradient background - Colors: #ffffff to #c0efff * Prioritize layer detail colors over introduction specified colors - Detail Level: Low (to emphasize the subject) # 5. Text Elements - Manga Style Speech Bubbles Place vertical oval speech bubbles reacting to the timing of the shout, using the following coordinate image for placement Adjust flexibly so as not to interfere with the character - "{argument name="shout 1" default="ka..."}" : Top Left (X: 0.08, Y: 0.15) - "{argument name="shout 2" default="me..."}" : Middle Left (X: 0.22, Y: 0.35) - "{argument name="shout 3" default="ha..."}" : Middle Right (X: 0.78, Y: 0.55) - "{argument name="shout 4" default="me..."}" : Bottom Right (X: 0.90, Y: 0.75)

Massive adorable plush kaiju cat (soft velvety fur, huge round glowing eyes) towering over nighttime Tokyo, one giant paw smashing through Shibuya crossing, tiny humans fleeing, broken neon signs raining down, dramatic red emergency lighting + blue moonlight, cinematic destruction with soft toy-like fur texture contrasting hard metal & concrete debris, ultra-detailed 8k, epic scale -

classic {argument name="character" default="Bosozoku (F)"} VS. {argument name="opponent" default="the UN"}

Translucent Dark motorbike with big wheels with a biker pilot bended on his motorbike full speed with large camo baggy and black oversized hoodie and short hair, wearing {argument name="glasses brand" default="Gentle Monster"} glasses, visible complex motor on the back, dynamic side view, product design minimalism, in the style of {argument name="design style 1" default="Teenage Engineering"} and {argument name="design style 2" default="Y2K style"}. matte plastic surfaces, plain gray background studio lighting, hyper-realistic. Octane render, cinematic framing fast shutter effect, high contrast, sharp bike details, professional motorsport photography style, 4K ultra realistic high-speed feeling, shallow depth of field.

Create a premium Pixar-style 3D character sticker set that is clearly recognizable as the same person. Use the uploaded image as the ONLY facial reference. Output Requirements: 3×3 grid layout (9 stickers total) Final aspect ratio: 4:5 Ultra high resolution (8K) Clean cream background Each sticker is separated with clear spacing Add a subtle drop shadow under each sticker for depth Character Identity (VERY IMPORTANT): MUST preserve exact facial structure, hairstyle, grooming details, and unique features from the uploaded image Maintain high likeness accuracy Do NOT over beautify or alter identity beyond recognition Style: Pixar-style 3D animation Glossy, high-end rendering Soft global illumination Smooth shading High-detail facial textures Framing: All stickers must be head and shoulders (portrait close-up) only No full-body or mid-body shots allowed Focus tightly on face and upper shoulders to emphasize expressions Outfit: Modern casual and slightly stylized clothing Each sticker must have a different outfit (no repetition at all) Clean, minimal, and visually appealing for sticker use Expressions & Poses (9 variations): 1. Happy smile 2. Laughing 3. Cool (with sunglasses) 4. Angry/serious 5. Surprised 6. Thinking 7. Wink 8. Love (heart eyes and heart gesture) 9. Thumbs up Sticker Design: Bold, clean outline Slightly exaggerated cartoon proportions Strong emphasis on facial expressions Optimized for digital sticker platforms Each sticker must have a smooth rounded bottom cutout (semi-curved base) No text Lighting: Soft studio lighting Subtle rim light for depth and separation Goal: Create a highly engaging, cute, and expressive sticker pack that feels premium and collectable.

A clean, minimal 3D isometric diorama of a {argument name="exhibition type" default="[EXHIBITION TYPE]"}, featuring {argument name="display objects" default="[DISPLAY OBJECTS]"} arranged within a {argument name="pod structure" default="[POD STRUCTURE]"}, subtle lighting accents, smooth floor surfaces, soft studio lighting, realistic materials, rounded edges, miniature architectural model style, high detail, neutral background.
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