Instinct AI
Back to library
Seedance 2.0 Fake Duel Trap Action Prompt 1
Seedance 2.0Video

Seedance 2.0 Fake Duel Trap Action Prompt

A prompt for generating a cinematic Xianxia action sequence where two swordswomen fake a duel to expose hidden assassins, focusing on dynamic combat flow and strict character/environment consistency.

Prompt
Cinematic photorealistic texture, pure ancient Chinese Xianxia high-tension swordsmanship action film.

Completely break from previous patterns:

Switch weapon for senior sister to counter
Breakthrough all way
Dual complementary blind spots

Core becomes:

Senior and junior sisters appear to be in genuinely dangerous duel, actually using it to force lurking assassins to reveal themselves.

Three-Layer Narrative Goals
Layer 1 Hook: Make audience believe they're really fighting
Layer 2 Twist: Reveal they've been controlling space via mutual sword momentum
Ending Hook: Leave suspense that second batch of enemies hasn't appeared yet

General Action Principle

Actions must be smooth, but never soft.

Smoothness

Defined as:
Previous action naturally creates next

Movement direction continuously extends
Clear causality between camera, body, sword path
Power Sense

Defined as:
Sudden start

Violent contact
Force deflection
Body imbalance
Inertia continuation
Abrupt stop
Character & Weapon Lock

Only strictly lock @image 1 and @image 2 core characters and exclusive weapons.

@image 1 | Sword Immortal Senior Sister

Same @image 1 Senior Sister always maintains:

Same adult East Asian female face
25–30 age appearance

Black long hair half-tied
White jade hairpin
Tall slender proportions
White embroidered silk Hanfu
Semi-transparent wide sleeves
Silver waist sash
Jade pendant
White cloth boots
Unique silver straight sword
@image 2 | Junior Sister
Same @image 2 Junior Sister always maintains:

Same adult East Asian female face
20–25 age appearance

Braided black hair
Petite proportions
Blue-green linen Hanfu
Dark belt
Wooden hairpin
Black cloth shoes
Unique dark steel sword
Other Characters
Assassins, master, disciples, passersby are functional only, no strict face/clothe lock like protagonists.

Round Scene Control | Highest Priority
Uploaded background clearly shows complete, highly recognizable location. Enter HARD LOCATION ANCHOR mode.
Reference image is actual story location, not visual inspiration.

Must Maintain Original Spatial Elements

Huge foreground stone platform

Continuous stone railings at edge

Large-scale low-fog depth beyond railings
Mid-ground dense ancient city rooftops
Central hall
Distant high-position huge palace complex
Strong distance hierarchy between city and far palace
Cool gray-blue sky and low fog
Warm light from far palace
Macro scale: tiny characters, huge city/palace
Key Hard Constraints
Distant highest palace must always remain:
Very far away

Very huge
visual scale.

Forbidden pulling far palace close to behind characters as nearby gate during mid-shots.
Venue Limitation

Entire 15s fight strictly occurs on:

Huge stone platform explicitly present in reference

And directly connected areas

Forbidden generating:
Floating stone bridges

Cloud bridges
Independent gates

Islands
New cliffs
New palace entrances
New stairs
New combat platforms
Any large building changing location identity
Spatial Continuity Requirement
After every cut, these relations stable:
Platform
Railings

City layers

Central buildings

Far palace

Skyline
Actions/cameras adapt to platform.
Never change platform shape for text-described actions.
Background State
Background lives naturally:
Large low fog moves slowly between city layers
High clouds change naturally

Far palace warm light affected by air/fog
Hair/silk hems move with platform wind

Air depth, reflections, few distant figures micro-move

Only on real:

Stepping

Weapon collision
Fast clothing pass
Allow local feedback:
Minor stone dust
Sparks

Hem displacement

Strictly Forbidden
Fog suddenly hiding enemies
Railings breaking

Palaces changing themselves

Background helping any side complete twist
Segment Structure
0–5s | Fake Duel: Trick Audience

0.0–1.0s
Use 24mm fixed wide shot.
Must keep:
Huge stone platform
Full far palace/city depth

Audience knows same location from reference.

Same white-robed senior and blue-robed junior sisters face off meters apart.

Safe area in distance has:

Few disciples
Ordinary spectators

Same elderly master

But they are background only.
Dialogue

Junior sister whispers:

"Will they really bite?"

Senior sister replies:

"Trick them first."
Last word falls, both burst simultaneously without warning.
Camera enters ~35mm moving mid-shot from fixed wide.

First Round Fake Duel

Senior sister's first sword fast enough to look like hitting junior
Junior grazes outside sword edge until last moment

Then low counter with dark steel sword
Senior rotates to avoid

Silver and dark steel swords have first very brief, hard real metal collision

Key Requirements
Neither poses

Reverse into next move immediately after collision
White wide sleeves sweep fast past camera, forming first barely noticeable natural hidden cut.
Effect Required
Make audience doubt:
Are they acting or really fighting?
5–10s | Layer 1 Twist: Real Enemies Appear

Keep:
Identical platform
City

Far palace scale

Sword ownership
Use 35–40mm lateral tracking, fight develops horizontally/diagonally on foreground platform, no new locations.

Continuous Offense/Defense

Sisters complete high-speed but spatially clear sequence:

Senior thrusts

Junior deflects

Junior immediately counter-slips along side exposed by senior
Senior ducks under sword
High-speed cross, swapping original positions
Action Rules

All moves chain naturally.
Previous strike creates next.
No resetting stance after one move.

First Assassin Revealed
Just as swords cross <0.5s, functional assassin mixed in distant crowd breaks out, attacking from senior's blind spot.

Key Requirements
Never pause fake duel.
Senior notices danger only via junior's brief eye change.
Junior continues swinging as if attacking senior.
Senior ducks under junior's sword at last moment.
Junior's sword sweeps past shoulder, violently knocking away assassin's weapon coming from behind.
This second must make audience realize:
Duel was bait.
Second Assassin Revealed
Almost no breath.
Second assassin rushes junior from opposite.

Senior uses rotational inertia from cross, cuts past junior's shoulder, one brief silver sword collision alters second assassin's path.

Result
Fake duel naturally converts to real four-way fight during motion.

Strictly Forbidden
Anyone stopping to explain

Assassins queuing

Master silently observing from distance
10–15s | Layer 2 Twist: No Holds Barred Between Them
Two assassins change strategy upon exposure.
Accelerate from two directions, trying to truly separate women.

Use slightly wider moving shot.
Show complete positional relationship of four on huge platform, background still shows ancient city/far palace.
Dual Cross Swap

Sisters don't retreat outward.
Charge toward each other at high speed.
Shoulder lines graze closely at full speed, instantly swapping front/back.
Cross must be smooth, seamless.
At graze moment:

Junior takes assassin attacking senior's blind spot

Senior takes assassin charging at junior

No eye contact throughout.
One assassin's weapon sweeps camera frame violently, forming clearest natural weapon-obscured hard cut.

Cut to new reverse axis.
Protagonists fully swapped.
Final Break Moves
Each performs one extremely short, direct reverse counter.
Strictly Forbidden

Huge sword qi

Pretty spins

Slow motion
Results:

One assassin's weapon path altered by junior, body slides outward due to own inertia
Other's attack axis altered by senior's silver sword, forced past optimal range

Both assassins alive, just lost this round's chance.
Sound Cutoff

Battle sound narrows suddenly.
Only:

Four people's breathing
Slight vibration of two protagonists' swords
Author
@SoranView original post
Published
Sep 5, 2026
Use cases
Product marketingSocial media post

More prompts like this

Crow and Cat Hug Video Prompt
Seedance 2.0

Crow and Cat Hug Video Prompt

Create a realistic, funny, heartwarming handheld phone video of a real-looking black crow and a realistic fluffy gray cat inside a simple apartment hallway. The gray cat wears a small pink bow attached naturally to the top of her head. The bow stays securely in place throughout the entire video. 0–3 sec: The crow stands in the middle of the hallway, looking around naturally. The gray cat appears in the distance and notices the crow. She immediately runs toward him with excited, playful energy. 3–6 sec: The cat reaches the crow. The crow turns toward her and gently spreads both wings around the cat, creating the appearance of a sweet little hug. The cat leans into the crow affectionately. Their interaction should feel spontaneous and physically believable. 6–10 sec: After the hug, the crow starts walking forward down the hallway while the gray cat walks closely beside him. They move together like an unlikely little pair of friends. The crow occasionally looks toward the cat while walking. 10–12 sec: The cat briefly looks up at the crow, then they continue walking away together. Visual style Extremely realistic animals Real crow anatomy, feathers, feet and beak Realistic fluffy gray cat fur and natural movement Small pink bow on the cat's head Ordinary apartment hallway Handheld smartphone camera Slight camera shake and imperfect framing Natural indoor lighting Slightly compressed, 144p/low-quality viral social-media video aesthetic Mild motion blur and phone-camera autofocus No cinematic color grading No CGI appearance No cartoon look No exaggerated facial expressions No human hands Keep the animals anatomically realistic while making the hug physically believable Spontaneous, funny, wholesome internet-video feeling Single continuous shot, no cuts or transitions

@Soulful Ai
Sci-Fi Ocean Rising Fleet Battle Prompt
Seedance 2.0

Sci-Fi Ocean Rising Fleet Battle Prompt

15-second cinematic photorealistic science-fiction action short, 16:9. A massive human exploration fleet arrives above a completely ocean-covered alien planet. Suddenly the entire ocean begins rising from the planet. Not a wave. The WHOLE OCEAN lifts into space as an enormous spherical mass of water. The fleet scatters violently. Fighter spacecraft race between gigantic columns of water stretching from the planet into orbit. An enormous alien structure begins emerging from beneath the exposed ocean floor. Enemy ships suddenly appear and attack. The human fighters dive through waterfalls hundreds of kilometers long while missiles streak past them. One exploration ship races toward the emerging structure. The ocean continues rising around it. The ship enters the structure just before the entire planet becomes surrounded by a colossal floating sphere of water. Inside the structure, a single enormous artificial eye opens. CUT TO BLACK. Photorealistic, breathtaking planetary scale, extreme motion, spectacular space combat, enormous water physics, dynamic camera angles, cinematic lighting, intense escalation, no text, no logos, no anime, no cartoon.

@Alexandra Aisling
Cinematic Tiger Warrior Action Scene
Seedance 2.0

Cinematic Tiger Warrior Action Scene

Create a cinematic 14.6-second action scene featuring a powerful anthropomorphic orange tiger warrior in a destroyed city surrounded by smoke, fire, and collapsing buildings. The tiger aggressively faces an opponent in the opening shot, then suddenly leaps high into the air with dynamic martial-arts movement as the camera follows the jump dramatically. Cut to an intense close-up of the tiger’s realistic face, focusing on sharp eyes, detailed orange fur, whiskers, and a fierce expression. Show the tiger continuing the fight against a human-like opponent with fast punches and kicks, maintaining consistent character appearance and anatomy. A powerful blue energy impact appears during the attack, followed by a huge fiery explosion in the ruined city. Show flames, flying debris, thick smoke, sparks, and realistic destruction spreading across the environment. The tiger lands confidently in the foreground while the burning ruins glow behind it, creating a dramatic heroic silhouette. Use smooth cinematic camera movement, realistic physics, dramatic lighting, detailed textures, strong action choreography, and high-quality 3D animation throughout, with no text, watermark, or character distortion.

@Maha
Seoul MiniDV Home Video Aesthetic
Seedance 2.0

Seoul MiniDV Home Video Aesthetic

Create a 30-second ultra-realistic fictional home-video featuring an adult Korean man in his late 20s spending a cheerful afternoon in an older Seoul residential neighborhood. CHARACTER: A fictional adult Korean man in his late 20s with medium-to-long dark hair tied in a casual low ponytail, natural masculine facial features, realistic skin texture and a friendly expressive personality. Keep his appearance consistent throughout the entire video. OUTFIT: He wears a bold, fashionable summer outfit consisting of a vivid red fitted T-shirt, high-waisted relaxed-fit white denim shorts, clean casual sneakers, a simple bracelet, small understated earrings and a small shoulder bag. The outfit is youthful, colorful and stylish, appropriate for a warm summer day. SCENE 1 — LEAVING HOME He steps out of an older Seoul apartment building carrying a small reusable shopping bag. He closes the gate behind him, notices the camera and gives a spontaneous smile before walking down the quiet residential lane. SCENE 2 — LOCAL BAKERY He enters a tiny neighborhood bakery, looks through the pastry display and chooses a small baked treat. He pays the shopkeeper with coins, thanks them and walks back outside. SCENE 3 — FRIENDLY ENCOUNTER While walking through the narrow lane, he suddenly sees his adult male friend approaching from the opposite direction. They smile, greet each other warmly and share a quick friendly hug. They chat and laugh for a moment before waving goodbye and continuing in opposite directions. SCENE 4 — FRUIT STAND He stops at a small roadside fruit stall and chooses a peach. He pays the vendor, places it inside his shopping bag and continues walking. SCENE 5 — EVERYDAY NEIGHBORHOOD MOMENT He walks beneath trees while eating his pastry. A bicycle passes nearby, and he naturally steps aside. He looks around at the quiet houses and smiles as the camera follows him from a short distance. SCENE 6 — ENDING He reaches the end of the lane, turns toward the camera and gives a cheerful wave. He smiles naturally and says, “Bye bye!” He then turns around and walks away down the residential street while carrying his bag and peach. The camera stays behind him until he disappears around the corner. CAMERA STYLE: Authentic early-2000s consumer MiniDV home-video footage. Handheld camera shake, imperfect framing, autofocus hunting, automatic exposure fluctuations, soft digital detail, mild digital noise, slight compression artifacts, realistic motion blur and occasional awkward zooms. It should feel like a genuine recording made by a friend or family member, not a professional production. AUDIO: Only natural neighborhood sounds: footsteps, bicycles, distant traffic, bakery activity, casual conversations, birds, children playing and light wind. No music, no narration, no subtitles, no text overlays, no beauty filter, no sexualized

@ORHAN
Seoul Rainy Morning Home Video Prompt
Seedance 2.0

Seoul Rainy Morning Home Video Prompt

Main Subject: Young Korean woman, 24, naturally attractive, realistic skin, minimal makeup, long dark hair loosely down. Wearing an oversized maroon hoodie and loose casual pants. Preserve her exact identity, facial features, hairstyle, body proportions and appearance throughout. Location: Small old Seoul apartment during a dark, rainy early morning. A large rain-covered bedroom window overlooking blurred neighboring apartment buildings, wet rooftops and faint city lights. Simple wooden furniture, a small bedside table and a quiet lived-in bedroom. Lighting & Atmosphere: Deep early-morning blue-hour ambience. Cold blue-gray light coming through the rainy window with a very weak warm glow from a bedside lamp. Dark cloudy sky, muted colors, soft shadows, slightly underexposed interior and a peaceful sleepy atmosphere. Style: Ultra-realistic early-2000s Sony MiniDV home video filmed by another person holding the camcorder. Completely candid and unstaged. Natural handheld movement, subtle human shake, imperfect framing, gentle reframing, occasional autofocus hunting, mild exposure shifts, faded colors, soft contrast, authentic DV compression, subtle low-light digital noise and microphone noise. Smooth continuous real-time motion throughout. No stuttering, judder, frame skipping, duplicated frames, stop-motion appearance, excessive motion blur, speed changes or low-frame-rate look. No stabilization or modern cinematic movement. 00:00–00:03 — WAKING WINDOW: She walks slowly toward the bedroom window, still sleepy, and gently pulls the curtain aside. The dark rainy Seoul morning is revealed. 00:03–00:06 — CONDENSATION: She notices the glass is covered with condensation. She raises one finger and slowly wipes a small clear patch across the fogged window. 00:06–00:09 — LITTLE DRAWING: She absentmindedly draws a tiny simple smiley face in the condensation with her fingertip. She looks at it for a moment with a faint amused smile. 00:09–00:12 — RAIN: She leans closer to the cleared section and watches raindrops running down the glass. The camera gently moves closer, catching the blurred Seoul buildings beyond. 00:12–00:15 — QUIET MOMENT: She rests her forehead lightly against the cool glass for a second, listening to the rain. She gives a tiny peaceful smile as the camera slowly drifts toward the rainy view and cuts. Audio: Natural location sound only—steady rain against the window, faint wind, distant traffic, subtle room ambience, soft footsteps and quiet fabric movement. No music, narration or added sound effects. Goal: Feel like a completely ordinary, intimate early-2000s home-video moment. Nothing dramatic happens; the atmosphere comes from the rainy window,

@Ahmad Faraz
Lost Things Return Global Event Prompt
Seedance 2.0

Lost Things Return Global Event Prompt

Across Earth, something impossible begins happening. Everything that was ever lost starts coming back. A forgotten toy walks out of the ocean. Ancient ships emerge from glowing fog. Extinct animals appear on distant horizons. Millions of lost letters descend gently from the sky. People stop what they are doing. Crowds gather. Entire cities watch as impossible reunions unfold. A child sees a beloved pet running toward them. Long-lost treasures emerge from deserts. Ancient forests reappear where empty land once stood. The phenomenon spreads across the planet. More and more things return. The scale becomes enormous. The skies fill with lost inventions. Lost histories. Lost possibilities. Humanity watches together. A world reconnecting with everything it thought was gone forever. Majestic science fiction fantasy, emotional storytelling, massive global event, breathtaking visuals, wonder, hope, spectacular cinematography, dynamic movement, photorealistic environments, epic scale, masterpiece, 16:9.

@Alexandra Aisling
Seedance 2.5 High-Speed Boat Flip Video Prompt
Seedance 2.0

Seedance 2.5 High-Speed Boat Flip Video Prompt

Video Prompt 1 (0-10 seconds): High-Speed Pull + Giant Waves + Flip + High Launch DURATION: Part 1 of 2 (10 seconds) | ASPECT RATIO: 9:16 | STYLE: Photorealistic cinematic aerial action, 4K, 60fps, strong motion blur, full high-speed pace, no slow motion SUBJECT: A bright yellow and red inflatable tube raft, tethered by a tow rope to a fast white speedboat. Four adults in orange life jackets ride the raft, gripping the handles tightly, laughing and screaming with excitement. Crystal-clear turquoise tropical ocean. CAMERA: A cinematic drone shot at high altitude, looking almost straight down, then dropping lower and tracking the raft from behind at an angle. Fast, smooth movement with fast whip-tilts to follow the riders. One continuous shot, no cuts. LIGHTING: Bright midday tropical sunlight, sparkling reflections on the waves, vivid saturated colors, sun glare on the water spray. TIMELINE: 0-3s: From above, the speedboat roars forward, pulling the raft at extreme speed. Thick white wakes trail behind both. The riders laugh and grip the handles, hair whipping in the wind, and the raft skips over the water. 3-6s: Huge, fast-rolling ocean waves, several meters tall, rise ahead. The boat carves through them and the raft slams into the first giant wave, launching briefly into the air and crashing back down with massive spray. The riders cling on, screaming with joy. 6-8s: The boat cuts hard across a towering wave crest. The raft catches the peak at full speed and flips violently. 8-10s: The riders are catapulted extremely high into the air, tumbling and spinning, arms flailing. The camera tilts up sharply to track them against the bright sky. End the segment as the riders climb toward the top of their arc, high above the sea. SOUND: A roaring speedboat engine, rushing wind, crashing waves, heavy splashes, rope tension, and excited screams. Natural ambience only, no music. [Continuity Lock] The raft stays bright yellow and red and the same size, with the same four riders in orange life jackets, all keeping the same faces, hair, and outfits throughout. The boat stays white, with the same tow rope connection. The turquoise ocean and daylight stay consistent. There is exactly one raft, one boat, and four riders, with no duplicates and no extra people. The camera makes no cuts or scene changes. [Sound Lock] The engine and wave ambience run continuously and build with the speed. Each splash and impact syncs to the visual, and there are no silent gaps. [Physics Rules] Realistic gravity and water physics. The launch is caused by the raft hitting the wave crest and flipping, with no flying or anti-gravity. This is a playful water-sport ride with no injuries, no blood, and no distress. NEGATIVE: No cartoon look, no slow motion, no cuts, no duplicated riders or rafts, no distorted or extra limbs, no changed clothing or colors, no floating bodies, no unrealistic water

@Abkr Sadiq | AI
CCTV Footage Anomaly Script
Seedance 2.0

CCTV Footage Anomaly Script

Create a 30-second realistic fixed security-camera recording inside an ordinary apartment building hallway at night. IMPORTANT: This is a SINGLE CONTINUOUS STATIC CAMERA SHOT. The camera never moves, never zooms, and never changes angle. The hallway has an elevator clearly visible at the CENTER of the frame. The elevator has two clearly visible sliding doors. The man must walk directly toward the elevator doors, stop in front of them, enter the elevator through the open doors, and then the elevator doors must close. Do NOT let the man walk into a wall. Do NOT change the hallway layout. Do NOT move the elevator. Do NOT introduce any other person. VISUAL STYLE: Authentic low-quality apartment CCTV footage. Fixed ceiling-mounted security camera. Wide 16:9 frame. Slight fisheye distortion. Low-light digital noise. Mild compression artifacts. Flat fluorescent hallway lighting. Small timestamp in the corner. No cinematic camera movement. No dramatic color grading. No horror-film effects. TIMELINE: 0–7 seconds: The hallway is completely ordinary and empty. A man enters the frame from the far end and casually walks toward the elevator in the CENTER of the hallway. His normal human shadow is clearly visible on the floor beneath and behind him. 7–12 seconds: The man reaches the elevator. The elevator doors OPEN clearly. The man walks through the OPEN elevator doorway and stands INSIDE the elevator. He is completely visible inside the elevator. The elevator doors then CLOSE completely. 12–16 seconds: The hallway is empty. The closed elevator remains completely normal. The man's shadow is no longer visible because he is inside the closed elevator. Nothing happens for a few seconds. 16–20 seconds: A subtle anomaly begins. A dark human-shaped shadow slowly appears from underneath the CLOSED elevator doors. There is NO PERSON outside creating this shadow. The shadow is clearly detached from any physical person. It slowly extends farther across the hallway floor. 20–25 seconds: The detached shadow continues moving away from the elevator across the floor. It moves like the shadow of a person walking, even though there is NO PERSON anywhere in the hallway. The elevator doors remain CLOSED the entire time. The physical environment remains completely unchanged. 25–30 seconds: The detached shadow reaches the middle of the hallway. It suddenly stops. Hold on the empty hallway with the impossible shadow visible on the floor. Then abruptly CUT TO BLACK. ABSOLUTE PRIORITIES: 1. The man MUST enter the elevator, not the wall. 2. The elevator must be clearly visible and centered. 3. The elevator doors must visibly OPEN before he enters. 4. The man must be completely INSIDE the elevator before the doors close. 5. The elevator doors must remain CLOSED while the detached shadow emerges. 6. The detached

@Meem

Some prompts are collected from creators on X. Copyright belongs to the original authors.