Instinct AI

Prompt Library

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Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

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106 prompts

Rainy Day Anime Video Prompt
Seedance 2.0

Rainy Day Anime Video Prompt

Rules: - Theatrical anime quality with a budget of 500 million yen, Japanese 2D cel animation style - Multi-shot - Fast cuts, high frame count. Prioritize speed and impact - Professional VFX quality - Change camera work every shot (no repetition of movement) - No BGM; ambient sound/sound effects present - No subtitles - All dialogue in Japanese - Pacing: Show quiet acting slowly with pauses, then move quickly during key moments - Draw rain with thin, fast lines; include splashes, puddle reflections, and wet clumped hair in the artwork - Night rain. Reflect streetlight and neon colors on wet pavement; ensure pale blue and white characters do not blend into gray background - Keep protagonists large in the frame; faces and costumes must be clearly visible. Do not make them tiny dots in long shots - No text, logos, or numbers on screen @ Image1: Subject - Sylvie @ Image2: Subject - Ayle [Consistency] Maintain consistent appearance throughout for Sylvie (silver bob hiding right eye, visible eye is yellow-green. Light blue demon horns and frilly head dress, small light blue bat wings and thin tail, pure white frilly dress with light blue ribbon, light blue and white striped socks) and Ayle (blue straight-cut bob, white round feather ornaments on both sides of head, small blue and white wings on shoulders, white dress with blue circular patterns, long trailing skirt of blue feathers). Do not mix up the two characters. Ayle is an angel above the clouds, Sylvie is a demon on the ground. [Generation Goal] Can meet only on rainy days (6 stages, one continuous video. Coming down along rain threads to meet until the rain stops) [S1] Above the clouds. Ayle from @ Image2 grabs falling rain threads from gaps in the clouds and slides down to the ground like a slide (face full of impatient joy). Camera: High-speed dolly following Ayle sliding down along the rain threads from directly above. [S2] On the roof of a town on a rainy night. Sylvie from @ Image1 waits looking up at the sky without an umbrella. Raindrops fall off her light blue horns and bat wings. Camera: Low angle from the roof showing Sylvie's profile as she looks up. [S3] Ayle lands softly on the roof, facing each other. Sylvie turns away shyly, but the tip of her tail wags happily. Camera: Two-shot from the side showing both. Pull back to show tail wagging. Ayle (cheerful voice) says: {I came} [S4] They sit side by side on the roof. Sylvie spreads her bat wings like an umbrella over Ayle. Lights of the rainy town blur and glow beneath them. Camera: Looking down at the rainy night cityscape from behind the two. [S5] Rain weakens, moonlight breaks through clouds. Ayle's body floats up gently drawn by the light, returning to the sky. Sylvie reaches out. Their fingertips separate. Camera: Close-up of separating fingertips, then pan up to Sylvie's face looking up. Ayle (crying smile) says: {Next rainy day} [S6] Alone on the dry roof, Sylvie holds one of Ayle's blue feathers in her palm. She squeezes it tight and smiles faintly while looking up at the sky. Camera: Close-up of the feather, then pull back to Sylvie looking up at the night sky.

@妖精アーヤ
Xianxia Comedy Sword Identity Reveal Prompt
Seedance 2.0

Xianxia Comedy Sword Identity Reveal Prompt

Cinematic photorealistic texture, pure ancient Chinese Xianxia aesthetics. Gradually dismantle the solemn cinematography of epic masters announcing their identities into a deadpan 'identity reveal' comedy. Absorb: Silent film reaction rhythm British status-degradation cold humor Hong Kong comedy quick setup and payoff Clear 'three-beat progression' Adopt: Arri Alexa cinema camera texture Stable clear facial micro-details Fine film grain Natural volumetric light Core Comedy Line Keep only one comedy line instantly understandable on first watch: An imposing enemy swordsman tries to dominate the scene with increasingly exaggerated Jianghu titles; the senior sister only wants to know from start to finish: "What is your name?" Finally, the elderly master suddenly recognizes his extremely ordinary, even slightly embarrassing childhood nickname, destroying the enemy's carefully cultivated peerless expert persona with one sentence. Humor Principles Core humor comes from: Status contrast Precise undermining by acquaintances Must NOT rely on: Characters suddenly becoming stupid Environmental accidents External coincidences References & Environment Use @Image 1 and @Image 2 strictly as character identity anchors. All newly uploaded background/location reference images determine the same environmental DNA. Retain recognizable: Real terrain Architecture Materials Vegetation Water bodies Weather Mountain mist Main light direction Reflections Air depth Simultaneously re-plan into a unique, fully unified new space for this round. Background Principle The following elements persist vividly in the background but are narratively neutral: Natural wind Water bodies Vegetation Cloud layers Distant ordinary disciples Spatial ambient sound Character Settings Character ID A | Senior Sister (Sword Immortal) Always the same @Image 1 Senior Sister: 25–30 year old East Asian female Tall slender figure Oval face Dark almond eyes Black long hair half-up, secured with white jade hairpin Always wears same white embroidered silk Hanfu Silver waistband Jade pendant White cloth boots Holds sole silver longsword Character ID B | Junior Sister Always the same @Image 2 Junior Sister: 20–25 year old East Asian female Petite figure Round lively face Black braided hair Always wears same cyan-green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holds sole dark steel sword Other Characters Enemy Swordsman Extremely imposing Entrance full of ritual Highly dependent on years of cultivated Jianghu titles Strongly maintains 'peerless expert' persona Elderly Master Deadpan throughout Not intentionally humiliating Just naturally recognizing an acquaintance's old name Delivers final blow at end Segment Structure 0–5s | Wide or Long Shot An imposing enemy swordsman strides into open area formed naturally by reference images. He dramatically opens outer cloak, one hand on sword hilt, announces loudly with true expert entrance posture: "North Ridge Lone Swan, River-Cutting Sword, here to challenge today!" Same white-robed Sword Immortal unaffected by aura, calmly asks: "What is your name?" Enemy pauses visibly, then proudly continues: "Jianghu calls me — Cold River Shadowless Guest!" 5–10s | Medium or Cowboy Shot Maintain: Same characters Same costumes Same longswords Identical geographic space Junior Sister slowly turns eyes to Senior Sister. Senior Sister without mockery, seriously confirms again: "I'm asking for your name." Enemy shows slight unnaturalness, still trying to maintain expert air: "Title IS name." Shallow depth of field background, elderly master suddenly squints, staring intently at enemy's face for a beat. Then like finally recognizing a long-lost acquaintance, suddenly asks: "Wang Ergou?" Absolute silence. Enemy's body instantly stiffens, heroically straight posture visibly collapses slightly. Background continues running naturally vividly, completely uninvolved in twist. 10–15s | Close-up or Extreme Close-up Enemy unbelievably turns to master: "You... know me?" Master unaware he's undermining, answers naturally: "You stole my dates as a kid, chased by dogs for three streets." Junior Sister instantly looks down, shoulders trembling slightly, desperately suppressing laughter. Enemy quickly turns back to Senior Sister, trying to salvage last bit of dignity, lowers voice seriously explains: "No one in Jianghu calls me that anymore." Senior Sister nods solemnly after hearing, indicating full understanding, then calmly replies: "Understood, Ergou." Extreme close-up: Enemy's barely recovered expression completely collapses again Junior Sister finally can't help turning face away quickly, short laugh escapes Background elderly master deadpan delivers final blow: "Now someone does again." Enemy completely forgets original challenge intent, silently pulls cloak higher over face, as if regretting announcing so many titles for first time. Cut to black precisely on this expression. Comedy Rhythm Structure Maintain clear 'three-beat progression': Beat 1 Enemy announces himself with epic expert posture, max aura. Beat 2 Senior Sister ignores title system, only asks plain "What is your name?". Beat 3 Master's "Wang Ergou" destroys persona, subsequent salvaging becomes new jokes. Performance Principles Enemy Swordsman Cannot actively joke Cannot perform as clown Must seriously maintain dignity, titles, aura Comedy effect only from how reality undermines his serious identity maintenance Sword Immortal Senior Sister Must remain calm throughout No mockery No stealing thunder Her humor isn't 'getting the joke', but truly only confirming name Junior Sister Must react naturally Focus on "trying hard not to laugh" No premature exaggerated breakdown Elderly Master Must be absolutely deadpan Like normally recognizing person, recalling past Final blow shouldn't feel like intentional banter, but unconscious factual addition Hard Requirements Strict total duration 15 seconds 16:9 landscape Three consecutive clear shots Simple clear staging for Seedance 2.0 Mini Explicit eye-line relationships Strict character continuity Native synchronized Mandarin dialogue Precise lip-sync Clear comedic pauses Costumes stable throughout Longswords stable throughout Supporting roles positions stable throughout Geographic space stable throughout Silk fabric and hair physics realistic Foreground/mid/background maintain natural parallax and real spatial ambient sound No subtitles generated Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Knitting Night Sky Transformation
Seedance 2.0

Knitting Night Sky Transformation

Knitting the sky 0–5s: One elderly woman with silver hair sits alone in a wooden rocking chair beside an open window at night, knitting with two wooden needles. A long dark blue scarf spills from her lap across the wooden floor. Warm amber lamp light, soft shadows. Medium shot. 5–10s: The viewer moves closer to her hands and the scarf, and the dark yarn reveals tiny glowing stars and slowly swirling galaxies woven into the stitches. One star catches on the tip of her needle and sparkles. Her face softens into a quiet smile. Close-up. 10–15s: She ties off the final stitch and gently tosses the scarf out the open window, where it unrolls upward over the rooftops and becomes the real night sky, stars settling into place. Wide shot from outside the house looking up, warm window glow below, deep blue sky above. Negative Prompt: extra fingers, extra hands, deformed hands, fused fingers, more than two knitting needles, melting needles, warped yarn, second woman, duplicate person, child, modern furniture, television, phone, harsh white lighting, neon colors, cartoon style, anime style, plastic skin, distorted face, flickering, glitch artifacts, text, watermark, logo, fast camera shake, slow motion, scarf turning solid, glowing face, sparkle overload, lens flare spam, fireworks, daytime sky

@DeCat
Space mechanic orbital collapse chase
Seedance 2.0

Space mechanic orbital collapse chase

A space mechanic in a sealed full spacesuit with a clearly visible protective space helmet and closed visor sprints across a collapsing orbital cargo dock as a gigantic spacecraft crashes sideways through the station behind him. The helmet and spacesuit remain on and unchanged for the entire video. Ground-level camera races beside his boots as explosions rip open the deck. He passes the camera and it whips around just as a massive cargo container smashes down in front of him. He drops beneath it while it skids over him, showering sparks. The floor suddenly tears away. The camera drops with him as he falls through the station, crashes through a lower maintenance platform, and grabs a hanging cable. Final shot: the camera swings beneath him, revealing half the orbital station breaking apart above while hundreds of burning fragments fall toward the planet. Ultra-realistic hard sci-fi, brutal speed, massive destruction, clear physics, enormous scale, IMAX quality. Helmet always visible, visor always closed, never remove the helmet, no exposed head or face. No famous or recognizable faces.

@DeCat
Epic Cinematic Trailer Video Prompt
Seedance 2.0

Epic Cinematic Trailer Video Prompt

Use reference image 1 to create an epic cinematic video. : Epic cinematic trailer aesthetic, live-action style, IMAX, 16K, hyper-detailed rendering, full-frame dynamic particle effects, Unreal Engine 5, ray tracing, explosive details. Style requirements: aesthetic, morbid beauty, grand momentum, decadent beauty, fragmented beauty, tragic, with sadness. [Constraints & Negatives] Low saturation cold grey + amber accent, physics-based fluid motion. Negative: Low quality, stutter, face/body collapse, over-bright, excessive gore, stiff motion, watermark, T-pose, bright palette, flashy VFX, rigid camera, lack of speed/blur, weak kills.

@Zidan 子丹
Village Around Giant Tree Timelapse
Seedance 2.0

Village Around Giant Tree Timelapse

Create a 30-second vertical 9:16 ultra-photorealistic miniature construction time-lapse: a spectacular village physically built around ONE enormous ancient tree. Hundreds of tiny realistic adult workers are visible continuously, working simultaneously with tools, ladders, ropes, carts and miniature cranes. Fast but readable construction, macro cinematic photography, natural sunlight, realistic wood, stone, soil, moss and vegetation, 4K HDR, live-action realism. 0–2s: Workers clear the ground, mark foundations and dig around the giant tree roots. 2–4s: Foundation stones and wooden floor beams are placed; workers erect the first timber posts. 4–6s: Wall panels, floorboards and support beams are assembled piece-by-piece. 6–8s: Workers lift rafters, build pitched roofs and place wooden shingles one-by-one. 8–10s: Teams climb the trunk and construct elevated platforms around the massive branches. 10–12s: Treehouses rise as workers install walls, windows, doors, balconies and roofs. 12–14s: Workers build wooden bridges and spiral staircases connecting the treehouses. 14–16s: More cottages are physically constructed outward from the giant tree, foundation-to-roof. 16–18s: Hundreds of workers lay stone pathways, fences and a small wooden stream bridge. 18–20s: A marketplace is assembled beneath the tree with stalls, counters and storage huts. 20–22s: Higher platforms, balconies and connected treehouses expand through the branches. 22–24s: Workers install railings, ladders, rope bridges, lantern posts and flower boxes. 24–26s: Teams place stones, plant flowers and trees, create gardens and finish winding paths. 26–28s: Final construction details are secured while hundreds of workers continue moving materials and working across the entire village. 28–30s: Golden-hour reveal. Tiny villagers cross bridges and paths as the camera smoothly pulls backward and rises, revealing the enormous ancient tree surrounded by the completed multi-level village. KEY RULE: Every 2 seconds introduces a NEW visible construction stage while previous teams continue working. Buildings must visibly progress foundation → beams → walls → roof → details. No instant completion. NEGATIVE: cartoon, toy, plastic, CGI look, magical construction, instant appearance, morphing, teleportation, floating objects, disappearing materials, duplicated workers, giant humans, children, anatomy glitches, changing tree, inconsistent architecture, empty scenes, text, logos, watermark.

@Maverick | AI
Solo Camping Vlog with Night Surprise
Seedance 2.0

Solo Camping Vlog with Night Surprise

Create a 20-second ultra-realistic cinematic camping vlog featuring a young Japanese woman with straight black hair and bangs, wearing a dusty pink outdoor jacket. Scene 1 (0–4 sec): Selfie-style vlog in a beautiful pine forest during golden hour. She smiles at the camera while holding a beige tent bag and excitedly introduces her solo camping adventure. Natural handheld camera movement, realistic facial expressions. Scene 2 (4–7 sec): Wide cinematic shot of her setting up a beige camping tent among tall pine trees. She happily raises both hands to celebrate after pitching the tent. Warm sunlight filters through the forest. Scene 3 (7–12 sec): Nighttime campfire scene. She sits on a folding camping chair, roasting a marshmallow on a stick. Close-up of her gently blowing on the toasted marshmallow, with realistic firelight illuminating her face. Scene 4 (12–16 sec): She sits beside the campfire holding a glowing marshmallow, enjoying the peaceful night in the forest. Natural expressions, cozy atmosphere, realistic shadows and warm orange lighting. Scene 5 (16–20 sec): Inside her illuminated tent at night, she smiles at the camera while holding a camping lantern. Suddenly, she hears a mysterious noise outside, opens her eyes wide, and pulls her sleeping bag up to her nose with a cute, surprised expression. Visual style: Photorealistic live-action, 4K, cinematic depth of field, natural skin texture, realistic lighting, smooth camera transitions, authentic outdoor atmosphere, detailed facial expressions, cozy solo camping aesthetic. Audio: Natural forest ambience, birds chirping, gentle wind, crackling campfire, subtle fabric sounds, and soft nighttime forest ambience. No background music, no subtitles, no text, no watermark. Consistency: Maintain exactly the same woman, hairstyle, outfit, facial features, and tent throughout all scenes.

@Zorvia
Superhero Speed Sequence
Seedance 2.0

Superhero Speed Sequence

Create a realistic cinematic superhero speed sequence in a busy downtown city street during autumn, with natural daylight, pedestrians, cars, crosswalks and detailed buildings. Scene 1 — Wide street-level shot: pedestrians cross a busy intersection while cars wait in the background. Camera tracks smoothly from left to right. Scene 2 — A female superhero in a sleek fitted red superhero suit suddenly appears and accelerates across the crosswalk at extreme speed, powerful running posture, flowing hair. Scene 3 — Side-tracking close shot: she races past outdoor café tables and pedestrians, surrounded by intense glowing red energy trails and realistic motion blur. Scene 4 — Low-angle tracking shot: she rapidly approaches a small white dog in the crosswalk, crouches down while still moving at super speed and safely grabs the dog. Scene 5 — Close dynamic shot: she carries the dog securely while sprinting forward, red energy streaks wrapping around her body, strong cinematic motion blur. Scene 6 — Wide establishing shot: she races across the entire intersection at incredible speed, leaving long red light trails behind her as pedestrians react naturally. Scene 7 — Fast lateral camera pan: she blasts past people sitting on a city bench reading newspapers, red energy trails sweeping through the frame. Scene 8 — Final wide-to-medium tracking shot: she continues running rapidly down the street and toward the camera, then passes close to the camera with powerful speed, realistic cinematic lighting and motion blur. Photorealistic, cinematic superhero VFX, realistic human movement, natural city environment, dynamic camera tracking, shallow depth of field, realistic red energy trails, high detail, smooth motion, dramatic speed-ramp feeling, no text, no logos, no watermark.

@Sᴀɪʀᴀ
Underground Dragon Skeleton Awakening
Seedance 2.0

Underground Dragon Skeleton Awakening

15-second photorealistic live-action dark fantasy. Two explorers inside a vast underground cavern discover the enormous fossilized skeleton of an ancient dragon embedded in rock. The complete skull and massive rib cage are clearly visible. Realistic geology, headlamps, dust, scale and human movement. 0–4s - DISCOVERY: Wide shot. The explorers walk beneath gigantic fossilized ribs towering over them. One places his gloved hand against a rib for scale. THUMP. A deep heartbeat reverberates through the entire skeleton. Both explorers freeze. 0–8s IT BEATS AGAIN: Close shot on the hand touching the fossil. THUMP. Stronger. Dust jumps from every bone simultaneously. The explorer immediately pulls his hand away. THUMP. The dragon’s huge rib cage visibly expands a few centimeters as if taking its first breath in centuries, then settles. The explorers slowly back away. 8–12s - WAKING: Camera tracks toward the enormous fossilized skull. Another violent heartbeat. Small rocks fall from the skull. Its lower jaw slowly opens with a deep grinding sound. Inside the empty eye socket, something moves deep in the darkness. 12–15s - CLIFF-HANGER: Wide shot with the tiny explorers beneath the skeleton. THUMP. The entire cavern shakes. The dragon’s enormous fossilized front claw suddenly CLOSES against the stone floor. The explorers stare upward. A massive inhale echoes through the cavern. CUT TO BLACK. Sound: cavern ambience, increasingly powerful heartbeats resonating through bone, falling grit, grinding fossilized joints, final enormous breath. Photorealistic and physically grounded. The dragon remains a fossilized skeleton throughout - no flesh regeneration, transformation, magical glow or fire. Keep exactly two explorers and one consistent skeleton. Real bone weight, dust and rock interaction. No extra limbs, changing anatomy, glowing eyes, fantasy particles or CGI look.

@DeCat
Bride Escapes Wedding in Vintage Car
Seedance 2.0

Bride Escapes Wedding in Vintage Car

Use the character sheet as the visual reference. Preserve the bride’s exact face, hairstyle, dress, body proportions, and accessories throughout the entire video. 16:9 landscape. 0–3 sec — THE ESCAPE A church wedding is happening when the bride suddenly bursts through the giant church doors and sprints down the steps, still holding her bouquet. Her expression is determined but hilariously excited. Her veil and dress fly wildly behind her. Camera rapidly tracks backward in front of her as she runs. A few confused wedding guests appear in the background, realizing what is happening. 3–5 sec — GET TO THE CAR She spots a bright red 1950s vintage car waiting at the curb. She kicks off one white bridal heel while running, then throws herself toward the driver's door. Fast whip-pan follows her movement. 5–8 sec — PEEL OUT She jumps into the car, slams the door, starts the engine and PEELS AWAY at ridiculous speed. Tires squeal, a tiny cloud of smoke appears, and her long white veil gets caught in the closing door and streams dramatically behind the car. The bouquet lands on the passenger seat. 8–11 sec — CHAOS Rapid comedic interior cuts: Bride gripping the steering wheel and laughing → her veil whipping around her face → bouquet bouncing around the passenger seat → her other bridal heel flying through the air → wedding guests running helplessly behind the disappearing car. 11–15 sec — SHE’S FREE Dynamic side tracking shot of the red car racing down a sunny vintage highway. The bride drives one-handed, completely carefree. She looks into the rearview mirror, sees the church disappearing in the distance, grins, then blows a huge pink bubblegum bubble. Final frame: The red car speeds toward the horizon, veil flying behind it. Style: fast-paced physical comedy, playful rebellious energy, 1950s Americana, saturated red vintage car, creamy white wedding dress, warm golden sunlight, cinematic vintage film grain, slightly painterly realism, realistic motion, energetic camera movement, whip pans, quick cuts, exaggerated but believable comedy. Important: No slow motion, no sad mood, no dramatic romance, no dialogue, no text, no extra brides, no face changes, no outfit changes, no distorted hands, no morphing.

@Caden Flux
Superhuman Subway Fight Scene
Seedance 2.0

Superhuman Subway Fight Scene

Generate a cinematic live-action superhuman fight scene. MAIN CHARACTER: Use image1 as the only main character. A superhuman fighter with extreme speed, strength, and reflexes. Calm expression. Precise martial artist. Every movement is controlled and powerful. OPPONENTS: Use image2 and image3 as main enemies. Add multiple opponents surrounding the main character. Aggressive street fighters. LOCATION: Modern subway station underground. Large platform. Concrete pillars. Subway signs. Metal structures. Train tracks in background. Bright artificial lighting. Passengers watching from a safe distance. FIGHT STYLE: Superhuman close combat. Fast boxing combinations mixed with Taekwondo. Continuous flow. No pause between attacks. Every move transitions naturally. 0–2 seconds: Opponents rush from different directions. Image1 instantly moves forward. Fast combo: left jab → right cross → body punch → spinning back fist. Before the opponent reacts: low kick → side kick → jumping knee strike. Camera follows every impact. 2–5 seconds: The fight becomes extremely fast. Image1 chains: double punch combination, elbow movement, hook punch, roundhouse kick, spinning heel kick, flying kick. Every hit creates powerful cinematic impact. Opponents are pushed backward by the force. Dust and small debris fall from damaged pillars. 5–8 seconds: Multiple enemies attack together. Image1 uses superhuman reflexes: dodges, counters, redirects attacks. Combination: block → counter punch → sweep kick → aerial kick → instant landing. The camera rotates around the action. Motion blur from extreme speed. 8–10 seconds: FINAL MOVE: Image1 charges energy through movement. Explosive combo: rapid punches followed by a powerful spinning kick. A shockwave pushes opponents away. They crash into the environment. Walls crack. Dust fills the subway platform. Final shot: Image1 stands alone in the center. Damaged station. Dust floating. Enemies scattered. Calm expression. CAMERA: Dynamic blockbuster camera. Handheld action style. Fast tracking. Low angles. 360° movement. Slow motion on strongest impacts. STYLE: Ultra realistic live action. High budget action movie. Superhero cinematic quality. Realistic physics. SOUND: Punch impacts. Kick impacts. Footsteps echoing in subway. Air whoosh. Metal vibrations. Crowd reactions. NEGATIVE: cartoon, anime, CGI look, plastic skin, fake physics, static camera, blood, gore, graphic injury, weapons, comedy, low quality,

@Meem
Seedance Ancient Chinese Video Prompt
Seedance 2.0

Seedance Ancient Chinese Video Prompt

Generate a 6-second, 9:16 vertical, 4K ultra-realistic live-action ancient-style portrait video. The main subject is a clearly adult East Asian female wearing gorgeous, clear, light Tang Dynasty style ancient costume, standing in front of night flower trees. The character has a natural soft oval face, small smooth jawline, exquisite features but maintaining realistic proportions, no influencer template face, no Western bone structure. Black dense long hair is styled into a high complex Tang-style bun, full and layered, adorned on top and sides with: Light pink floral hairpins Light blue floral ornaments Emerald green leaves Bead strings Pearl tassels Metal hairpins Long dangling earrings Both sides retain long straight black hair naturally falling to the chest. There are some soft stray hairs on the forehead. Exquisite but clear makeup: Peach pink eyeshadow Natural black eyeliner Distinct eyelashes Natural native eyebrows Light pink blush Moist coral pink lips Slight Huadian feel makeup Skin remains fair, clear, and soft, but not plastic-like, retaining slight pores, fine skin texture changes, and natural facial asymmetry. ⸻ Costume The character wears a very gorgeous light cyan-blue + mint green + pale pink + ivory white multi-layered Tang Dynasty style dress. The outer layer is semi-transparent thin gauze shawl and wide sleeves. Sleeves are wide and flowing. Cuffs, collars, and lapels have delicate: Floral embroidery Gold thread trim Light pink-blue plant patterns The chest area features a Tang-style high-waisted Ruqun structure. Large area of exquisite floral embroidery on the chest position. Waist uses a blue-green sash. The skirt body has obvious silk and gauze layering. Materials must show: Real silk reflection Light gauze semi-transparency Embroidery thread details Natural drape of sleeves Do not make it look like cheap photo studio Hanfu. ⸻ Scene Background is blooming flower trees in a night or dark environment. Many pale white, light pink, and light purple flowers distributed behind the character. Overall background is dark. Flowers form light-colored accents under soft lighting. Clear hierarchy between character and background. No Xianxia special effects. No massive particles. No moon. No palace large scenes. Focus is: Character close-up + dark flower tree background. ⸻ 0–1s | Frontal Gaze Opening character faces the camera directly. Body slightly sideways, but face almost directly facing the camera. Eyes looking directly at the lens. Mouth corners have a very slight, soft smile. Right hand naturally placed near the chest. Left hand hidden under wide sleeves or below the body. Entire person remains quiet and elegant. Camera uses medium close-up above chest. ⸻ 1–2s | Hand to Chin Character slowly raises one hand from chest. Wrist remains softly curved. Fingers naturally extended. Not stiff. Back of hand slightly towards camera. Hand moves slowly from chest past neck area to under chin. Forms classical lady-like elegant chin-resting action. Character's eyes still look at the lens. Smile slightly intensifies. ⸻ 2–3.2s | Hand Continues to Hair Bun Hand does not stay at chin too long. Continues slowly moving upwards along side of face. Passing through: Cheek Temple Ear side Finally raised near top hair bun. Index, middle, and ring fingers gently approach hair accessories. Movement is soft and restrained. Do not grab hair forcefully. More like lightly supporting hairpin or adjusting bun. Wide sleeves naturally hang down as arm rises. Thin gauze cuffs form beautiful layers. ⸻ 3.2–4.5s | Supporting Hair + Slight Turn Character keeps one hand lightly supporting hair bun. Simultaneously body and head begin small amplitude turning. Approximately: 5–10 degrees. Face changes from fully frontal to slight 3/4 angle. Eyes still looking at lens. Mouth corners maintain soft smile. Other hand naturally placed in front of body. Sleeves and shawl appear slight swaying. Pearl tassels on hairpin also produce very small natural swinging. ⸻ 4.5–6s | Side Face Smile Ending Character keeps hand near hair bun. Head tilts slightly more. Forms beautiful light 3/4 portrait angle. Eyes still looking at lens. Expression slightly softer than opening. Smile natural. No big toothy laugh. Wide sleeves maintain natural drape. Earrings, beads, and hair accessories sway slightly. Hold for about 0.5 seconds at end. ⸻ Camera and Movement Use: 70–85mm equivalent portrait lens Close-up above chest. Camera height slightly lower or level with character's eyes. Character always centered in frame. Video basically maintains fixed camera position. Only allow: very subtle push-in Approximately 3%-5% weak advancement. Also exists slight: cinematic breathing movement No panning. No fast zooms. No orbiting. No large lateral moves. ⸻ Lighting Adopt soft classical studio shoot + night flower tree background. Character face uses soft frontal-side light. Face overall very bright. Soft highlights on nose bridge, cheekbones, and lips. Hair edges can have slight rim light. Background remains dark. Flowers slightly lit up. Forming: Bright character + Dark background + Light colored flowers High-end contrast. Overall color suggestion: Light cyan-blue Mint green Pale pink Pearl white Deep black background

@梦老湿 Dream AI
Live-Action Anime Adaptation: Water vs. Thunder Breathing Duel
Seedance 2.0Featured

Live-Action Anime Adaptation: Water vs. Thunder Breathing Duel

Live-Action Anime Adaptation · Breathing Technique Decisive Battle (15 seconds · Super Burning Special Effects Version) 【Core Focus】: Water Breathing (Blue Water Dragon) VS Thunder Breathing (Golden Lightning), live-action extreme speed duel. 【Style】: Hollywood live-action anime adaptation film quality, dark samurai style, 4K ultra-clear, extreme fast cuts, explosive particle light effects, no gore. 【Duration】: 15 seconds 【Scene】: Misty forest under the moonlight, muddy ground, falling leaves. [00:00-00:05] Shot 1: Water Melody Prelude · Starting Stance (Sense of charging) Visuals: A young samurai wearing a green and black checkered haori (jacket), lowering his center of gravity under the moonlight, gripping his sword with both hands. Action: He takes a deep breath, and the surrounding air instantly solidifies. As he draws his sword, a giant blue water dragon, condensed from high-pressure water flow, appears out of thin air, rotating rapidly around his body and blade, emitting the roar of flowing water. Special Effects Details: The water flow has a realistic sense of splashing, illuminating the dark forest. [00:05-00:10] Shot 2: Thunder Flash · Charge (Sense of extreme speed) Visuals: The opponent, a blonde swordsman wearing a yellow triangular patterned haori, is crouched extremely low, adopting the posture of Iaijutsu (sword drawing technique). Action: The ground suddenly explodes, and he instantly transforms into a dazzling golden lightning afterimage, refracting and charging through the forest in a "Z" shape at a speed undetectable by the naked eye. Special Effects Details: Golden electric arcs and scorched fallen leaves remain in the places he passes. [00:10-00:15] Shot 3: Water and Thunder Collision · Final Sound (Ultimate move clash) Visuals: Extreme speed collision. The young samurai swings the giant blue water dragon down to meet the attack, and the blonde swordsman, transformed into lightning, crashes into him head-on. Action: The two swords violently collide in the center of the frame. Special Effects Spectacle: The blue water dragon and the golden lightning instantly explode, forming a massive water-thunder energy storm that spreads outwards. The surrounding large trees are snapped in half by the energy wave, and mud and light obscure the camera. The scene ends in an extremely dazzling blue, yellow, and white light.

@John
Chinese Civilization Time Travel One-Shot
Seedance 2.0

Chinese Civilization Time Travel One-Shot

Generate a [30-second, 16:9 horizontal, 4K, live-action, high-budget cinematic quality] "Chinese Civilization Time Travel" short film, deeply referencing the actual camera structure and time progression logic of my uploaded reference video: This is not an edit of multiple historical scenes, but a single camera following [the same Chinese male] continuously forward from second 0 to 30, traveling from ancient times through thousands of years of Chinese civilization, and finally continuing past contemporary times into the future like the reference video; Use my uploaded male photo as the [sole and absolute face reference] for the entire film, the photo is only responsible for locking the person's identity, strictly maintaining his face shape, feature proportions, eyebrows/eyes, eye distance, nose bridge/tip, lips, jawbone, facial bone structure, skin tone base, youthful age sense, and recognizability. Absolutely do not reference the blue suit, tie, restaurant, chandelier, roses, jewelry, sitting posture, or background in the photo. Throughout 0-30s, viewers must clearly recognize this is the man from the reference image; prohibit changing actors per era, prohibit feature drift, prohibit becoming different ancient handsome guys or AI template faces. Era changes can only alter his hairstyle, hair length, binding method, beard, clothing materials, footwear, headwear, belts, tools, accessories, status, and habits. The entire film must visually be a true "one-take shot," prohibiting hard cuts, black screens, flash whites, fades, dissolves, sudden scene changes, character teleportation, or background refreshes. The character must never stand still letting the world change around him; he must actively move forward, running, walking fast, crossing, jumping down stairs, dodging sideways, grabbing vehicles, passing through crowds, pushing doors, climbing bridges, passing buildings, going past transport. The camera moves with him, naturally changing framing between side-front tracking, frontal backward tracking, lateral panning, rear chasing, low-angle footsteps, wide shots, and close-ups like the reference video. All era transitions should prioritize hidden cuts using real physical motion, e.g., rocks, pottery wheels, cart wheels, chariots, pillars, flags, fabrics, scrolls, doors, bridge columns, carriages, steam, trains, buses, crowds, glass curtains, transparent barriers passing extremely close to the camera and briefly obscuring for 0.2-0.8 seconds. During obstruction, character styling, held items, ground, and surrounding world must evolve simultaneously. After obstruction ends, stride, center of gravity, direction, speed, and spatial position must completely continue from the previous instant; absolutely no "background changed era but character didn't." 0-3s must be gripping: Early morning sunrise, ancient Chinese cliffs and huge river valleys, low-angle morning light through mist, distant vast mountains/rivers/forests/wildlife/tiny primitive settlements, faint campfire near cave, wind blowing grass and rough long hair. The man is now an ancient Chinese ancestor, face remains him, wearing rough animal skins/plant fibers/primitive weavings, skin with real pores/sweat/dust/light tan, holding stone-tipped wooden spear. He hears a sound, turns quickly, runs forward along slope. Camera drops from wide shot to side-front high-speed tracking. He crosses a large rock, camera lowers following feet; landing moment no cut, dry rock texture spreads forward becoming wet mud/ridges/early farmland. Animal skins turn to hemp/kudzu cloth during run/self-occlusion. Wooden spear shortens to plow/sickle during hand switch. Loose hair binds simply. Surroundings grow semi-subterranean/wood-earth houses/pottery/grain/baskets/mills/livestock/drying racks/people living/laboring. ~3-5s enter Neolithic farming civilization, character rushes through village, dodging residents/animals. Giant rotating pottery wheel passes horizontally extremely close filling frame; clay texture hardens/deepens/gains metallic luster, circular structure evolves into bronze ritual vessel patterns/chariot wheels. ~5-7.5s after obstruction leaves, space continuously enters Xia/Shang/Zhou Bronze Age. Running uninterrupted, coarse hemp clothes become real/simple/structured early Huaxia attire (not Xianxia/idol drama/studio Hanfu). Rammed earth walls/wood structures/bronze casting/furnaces/carriages/horses/flags/ritual vessels/busy residents appear. Runs onto higher road, chariot crosses quickly, he dodges, grabs long flag blown by wind for momentum. Huge flag cloth sweeps camera causing full obstruction; during coverage, hairstyle/collar/leather belt/footwear/road structure evolve toward Qin/Han. ~7.5-10s after cloth leaves, running in real Qin/Han city gates/post roads. Same face unchanged. Ordinary traveler/city male, real bound hair/cross-collar clothes/leather belt/cloth shoes, not emperor/general. Camera tracks from side through gates/inns/crowds/carriages. Briefly grabs edge of moving carriage, carried forward two steps then lets go, keeps running. Giant wooden wheel rolls past close to camera; as wheel leaves, empty road expands/widens along direction adding buildings/shops/goods/crowds/colors. ~10-12.5s continuously enter prosperous Tang Dynasty large city. Character becomes real Tang ordinary city male attire, face kept. Streets not empty film sets but filled with real wood pavilions/vendors/horses/camel teams/diverse merchants/goods/food/cloth/vessels/flags/crowded life flow. Rushes through crowds, ducks under lifted beam, slips between horses/pedestrians. Camera moves from side to frontal backward. Market colored banners fall from above onto camera; fibers thinning turning into unfolded rice paper scroll. Camera slides along surface; ink/river/bridge/building lines gain volume via perspective. No magic glow; painted bridge lines become real railings, landscape lines become river/city structure. ~12.5-15s after passing paper edge, entered extremely prosperous Song Dynasty city. Same man, action uninterrupted, clothes/hair sync to Song. Real rivers/arch bridges/shops/tea houses/boats/vendors/porcelain/calligraphy/printing/goods/dense citizen life extend forward. Runs onto bridge, camera lowers near deck backward tracking. Holds railing dodging large cargo box; box close causes brief obstruction. When found again, rushing down steps pushing giant wooden door. Thick door panel slides past camera; during full obstruction, alleys/buildings/fabric/headwear continue evolving. ~15-17s after passing door, naturally enter Ming/Qing city. Still same man, clothes fit real ordinary resident, no Qing palace drama, no officials/luxury everywhere. Mature alleys/archways/shops/courtyards/warehouses/handicrafts/vendors/residents/goods/carriages. Moves fast forward. Wooden vehicle grazes him; camera close to wheel; wood rim gains iron bands/steel/rivets/mechanical structure during spin. ~17-20s wooden wheel becomes steam locomotive giant iron wheel; wood city becomes modern Chinese railway/steel beams/brick buildings/utility poles/lights/newsstands/bicycles/modern station/docks/factories. Must be clearly modern China, not British Industrial Revolution. Traditional clothes transition to modern Changshan/Jacket/early Western mix. Moves fast along steam train; massive white steam sprays covering frame ~0.5s; step frequency maintained in steam. ~20-22s as steam clears, train/road/city evolved to 20th Century China. Bicycle flows/buses/trams/residential blocks/shops/wires/crowds appear. Hair short, clothes from Changshan to Zhongshan Suit/shirt/jacket/trousers. Bus crosses foreground obstructing; streets wider, bikes become cars, low-rises develop upward, glass/reinforced concrete/public transport increase. Continues forward. ~22-24s enter true contemporary Chinese city. Camera parallel to giant glass curtain wall; reflection shows old city accelerating evolution: bikes/buses/low-rises become modern roads/subway/high-speed rail/EVs/commercial streets/greenery/parks/glass buildings. Passing edge reveals real contemporary city. Vibe blends Shanghai/Shenzhen/Hangzhou but no direct landmark copies. Man is now modern young male, keeping reference face.

@疯狂的田螺君
Luxury Perfume Commercial Script
Seedance 2.0

Luxury Perfume Commercial Script

15-second, 16:9 luxury perfume commercial. Photorealistic cinematic fashion film, minimalist luxury, rich emerald environment, high-contrast lighting with elegant soft golden accents, glossy reflections and premium macro product cinematography. Use Image 2 ONLY as the model reference. Use Image 1 ONLY as the Wizstar perfume bottle reference. Keep the model’s identity, face, hair, body proportions and emerald silk dress consistent. Keep the perfume bottle design, shape, label, cap and materials identical throughout. 0–3s — HERO OPEN: Start immediately with the woman clearly visible, centered in a confident fashion pose, wearing an emerald silk dress and holding the Wizstar bottle near her chest. Her face, dress and bottle must be clearly visible from the first frame. Rich emerald background with soft golden highlights. Bright, premium and elegant. No dark shadows, gray background, empty frame or fade-in. 3–6s — SPRAY: Smoothly move into a cinematic close-up. She raises the Wizstar bottle and sprays once toward her neck. Fine perfume mist catches the golden light. She lowers the bottle and gently touches her collarbone. Elegant, controlled movement with realistic reflections and mist. 6–9s — FASHION MOVEMENT: Cut to a wider shot. She slowly turns and walks forward while the camera tracks backward. Her emerald silk dress and hair move naturally. Emerald atmosphere expands around her with subtle mist and flowing golden light streaks. 9–12s — PRODUCT HERO: Transition into a premium macro shot of the Wizstar bottle floating in the emerald environment. The bottle slowly tilts and catches golden highlights. Show realistic glass, liquid reflections, subtle vapor trails and refined amber particles. Keep bottle geometry perfectly stable. 12–13.5s — FINAL MODEL: Cut back to a tight fashion shot. She gently turns her head toward camera with a confident, elegant expression. Hair and silk fabric move softly in the air. Golden rim light outlines her silhouette. 13.5–15s — FINAL PACKSHOT: Cut to a clean luxury packshot. Wizstar bottle centered against a deep black background with an emerald glow and refined golden rim light. Display the words: “ELEGANCE, DISTILLED.” A refined female voice clearly says: “Elegance, distilled.” STYLE: Ultra-premium fragrance advertising, cinematic 35mm look, realistic skin and fabric texture, controlled camera movement, shallow depth of field, precise focus transitions, glossy l

@Meenakshi Yadav
Funny Ancient Chinese Flying Cloud Video Prompt
Seedance 2.0

Funny Ancient Chinese Flying Cloud Video Prompt

10 seconds, 9:16 aspect ratio, realistic funny short video. At an ancient Chinese architecture scenic spot, a young Asian woman wearing traditional ancient costumes stands on a white cloud, about 2 meters above the ground, slowly flying forward stepping on the cloud. First 4 seconds: The girl and the white cloud move stably and synchronously forward, with the girl looking relaxed and natural. Starting from the 4th second, a sudden lateral strong wind blows, moving the girl's hair and sleeves. The white cloud under her feet is slowly blown to the right side alone, while the girl does not follow the cloud. After the white cloud completely leaves the girl's feet, she remains suspended in the original position for half a second. She first looks down at her feet, then looks up at the drifting cloud, showing a confused expression. Then the girl loses support and falls vertically out of the frame. The white cloud continues to drift leisurely into the distance. Key points: The cloud is blown away horizontally by the wind, leaving the person in place; after the cloud leaves, the character suspends for half a second before falling. Do not include complex magical effects.

@Adam也叫吉米
Cute Cat Kitchen Disaster Animation
Seedance 2.0

Cute Cat Kitchen Disaster Animation

Created a video, a cinematic cartoon-style kitchen story featuring a curly red-haired woman and a cute fluffy gray cat in a warm, cozy home kitchen. The video begins with the woman entering the kitchen while the curious gray cat stays nearby, creating a playful and innocent atmosphere. The camera then moves closer to the cat as it reaches toward a button on the kitchen counter with its tiny paw. Suddenly, a funny kitchen mishap begins, filling the room with clouds of flour and food flying through the air. The woman reacts with surprise as the cat remains at the center of the chaos, making the scene humorous and energetic. Show dynamic camera movements, expressive facial reactions, detailed character animation, and natural body movement throughout the sequence. Gradually reveal the messy kitchen with flour, food, and ingredients scattered across the counters and floor. End with the woman and the cat sitting together in the messy kitchen, looking innocent and confused after the hilarious disaster. Keep the same characters, appearance, hairstyle, clothing, kitchen environment, lighting, and visual style consistent from beginning to end, with polished cinematic cartoon-quality animation.

@liana
Xianxia Swordswomen Morale Drama
Seedance 2.0

Xianxia Swordswomen Morale Drama

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature institutional pressure, restrained yet continuously tense emotional power, and veteran screenwriter-style dialogue revolving around the following themes: The demand to uniformly act like everything is fine Whether exhaustion can be acknowledged Whether honesty weakens a collective or makes it stronger Adopt Arri Alexa film camera texture, stable sharp facial micro-details, delicate film grain, natural volumetric lighting, and simple clear high-level character blocking. Strictly use @Image 1 and @Image 2 as character identity anchors. Silently reassemble all newly uploaded background and location reference images into a new unified environment DNA first: naturally blend compatible real terrain, ancient architectural language, spatial scale, weathered materials, vegetation, water bodies, wandering mountain mist, slowly moving clouds, reflections, main light direction, and atmospheric depth; the entire environment remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with a white jade hairpin Tall and slender figure Wearing the same set of white embroidered silk Hanfu Semi-transparent layered wide sleeves Silver waist sash Jade pendant White cloth boots Holding a single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing the same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding a single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master A physician Several visibly exhausted disciples after a great battle An enemy envoy Segment Structure 0-5s | Wide or Long Shot Clearly establish the relationship between characters and environment. The master publicly orders: "Report injuries, uniform four words — No impediment, ready for battle." The surrounding disciples answer in unison as if accustomed: "No impediment, ready for battle." The same junior sister does not speak up. After a full pause of half a beat, she says under everyone's gaze: "This disciple has an impediment." In the first 3 seconds, immediately form a hook, making viewers mistakenly think she will publicly show weakness before the enemy envoy. 5-10s | Medium Shot or Cowboy Shot Maintain the same two women, same costumes, same swords, and completely consistent geographical space. The master clearly lowers his voice: "The enemy envoy is right here, do you have to show weakness?" The same junior sister does not retort, only calmly answers: "I can fight." After a full pause of half a beat, adds: "But pain is pain." In the shallow depth of field behind, the enemy envoy's corner of mouth shows a slight smile of watching the drama. Just when everyone thinks the senior sister will scold the junior sister, The same white-robed sword immortal walks to her side, standing exactly level with her, and only says: "I also have an impediment." The master suddenly turns his head: "Are you also being unruly?" Wind, water, mountain mist, vegetation, cloud shadows, fabrics, and distant figures in the background continue to change naturally but never intervene in the character conflict. 10-15s | Close-up or Extreme Close-up The same master asks with suppressed anger: "If everyone cries pain, what happens to morale?" The same senior sword immortal does not refute immediately, only answers: "Morale isn't about everyone saying they are fine." Leave a truly weighty full pause. She shifts her gaze to those disciples who are obviously exhausted but still stand straight, continuing: "It's that some say there is trouble — and others can bear it." As her words fall, the same physician offers no comment, quietly stepping forward with bandages. In the shallow depth of field behind, the enemy envoy's original smile slowly disappears because he sees not collapse, but a group allowing each other to acknowledge pain. The same junior sister softly asks the senior sister: "What about tomorrow?" Extreme close-up falls on the senior sister's calm and clear eyes, she answers: "Fight when we should fight." After a full pause of half a beat, delivers the final line: "Heal wounds tonight first." Do not arrange applause. Do not arrange the master suddenly admitting fault. Do not arrange the junior sister crying. Only let several disciples who have been holding on finally slowly relax their shoulders. Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, physician props, supporting role positions, and geographical space remain stable throughout Character micro-expressions must be restrained and realistic Action nodes few but clear Natural physics for silk fabric, hair, bandages, and weapons Real parallax and synchronized spatial ambient sound maintained across foreground, midground, and background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Clear visual hierarchy among multiple characters Limited but dramatically meaningful action design Stable camera continuity Light and shadow continuity Core prop continuity Precise audio-visual synchronization of dialogue, footsteps, fabric friction, bandage unfolding sounds, sword sheath rustles, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Dark Oriental Dance Video Prompt
Seedance 2.0

Dark Oriental Dance Video Prompt

Subject & Character: A mysterious and beautiful young East Asian woman standing in a ruined ancient shrine surrounded by endless red spider lilies under a dark stormy sky. She wears an elegant black gothic traditional-inspired dress with red accents, long flowing sleeves, and dark fabric moving naturally with her body. Her expression is cold, melancholic, and hypnotic — a mixture of sadness, loneliness, and quiet confidence. Maintain the original character appearance, face, hairstyle, outfit design, and cinematic atmosphere. ⸻ Action & Choreography: 15-second intense cinematic dance performance. The woman performs a powerful fusion of dark contemporary dance, gothic choreography, and sharp hip-hop inspired movements. Her movements are elegant but explosive: * sudden shoulder hits * sharp arm waves * dramatic body isolations * fast hand gestures like a ritual dance * powerful spins * flowing sleeve movements * low crouching movements * sudden freezes matching the rhythm Her long sleeves and hair follow every movement with realistic physics. The dance feels like a lonely ghost performing a final ritual in a forgotten world. She moves from stillness into explosive motion, expressing grief, anger, and acceptance. ⸻ Camera Direction: Vertical cinematic video 9:16 Use dynamic movie-style camera language: 0-3 seconds * Start with a slow cinematic push-in from a wide shot. * Woman stands motionless in the middle of the spider lily field. * Wind moves her hair and dress. * Rain droplets fall. 3-6 seconds * Sudden beat drop. * Camera rapidly circles around her. * She begins sharp dance movements. * Fast shoulder hits and arm movements. * Red spider lilies shake violently around her. 6-10 seconds * Dynamic handheld camera following her movement. * Low-angle shots showing power and elegance. * Quick cinematic cuts: * close-up of her eyes * close-up of hands * flowing black fabric * footsteps stepping through wet ground 10-13 seconds * She performs a powerful spin. * Camera rotates with her. * Hair and sleeves create a circular motion. * Fog swirls around her like a supernatural force. 13-15 seconds * Music suddenly slows. * She stops moving. * Camera pulls far away. * She becomes a lonely silhouette surrounded by endless red flowers. * A single red spider lily petal falls in front of the lens. ⸻ Environment & Lighting: Dark abandoned Japanese-inspired shrine ruins. Heavy rain, wet stone ground, dense fog. Cold blue cinematic lighting mixed with deep crimson highlights from spider lilies. The atmosphere is: * beautiful * tragic * mysterious * supernatural * elegant horror The environment itself reacts to her dance: * flowers shake violently around her * fog swirls around her like a supernatural force

@Zidan 子丹
Modern Rural Aesthetics Healing Short Film Video Prompt
Seedance 2.0Featured

Modern Rural Aesthetics Healing Short Film Video Prompt

[Style] Modern Rural Aesthetics, Cinematic Commercial quality, shot with Sony A7S3/cinema camera, 4K/8K ultra-clear, Extreme Macro, natural transparent lighting, healing ASMR, no historical costume drama feel. [Scene] A well-maintained modern farmhouse open kitchen, background is a lush vegetable garden, bright sunshine. [Character] Modern Rural Creator, black long hair casually tied up with a wooden hairpin, wearing a dark blue comfortable linen outfit, clear makeup, focused and peaceful eyes. [Shot Details] [00:00-00:05] Shot 1: Morning Harvest (The Freshness) Visuals: High-definition close-up. Morning sunlight hits the plants with side backlighting. Action: The Creator's bare hands (long, clean fingers) pick a bright red tomato with glistening dew drops from the vine. Details: Extremely sharp focus, clearly showing the fuzz on the tomato surface and the trajectory of sliding water droplets. Background is blurred high-quality green. [00:05-00:10] Shot 2: Extreme Craftsmanship (The Craft) Visuals: Indoor stove area, full of life but spotless. Action: The Creator is cutting vegetables, movements are skilled and precise (non-performance nature). Details: Macro lens captures the moment the knife blade slices through the ingredients, juice splattering. Then switches to the orange flame flickering in the earthen stove, light and shadow are warm and real. [00:10-00:15] Shot 3: Tranquil Time (The Moment) Visuals: Full shot/Medium shot. Action: A delicate home-cooked dish is placed on the wooden long table in the yard. The Creator sits down quietly, gently tidies a stray hair, and picks up a bite of food. Atmosphere: Steam slowly rises against the backlight, the scene is so quiet you can almost hear the wind, showcasing the ultimate sense of relaxation modern people yearn for.

@John
Lip Gloss Beauty Product Video Prompt
Seedance 2.0

Lip Gloss Beauty Product Video Prompt

Create a realistic 10-second vertical beauty product video showing hands opening a small elegant cardboard package containing a premium pink lip gloss. The hands carefully remove the gloss from the box and reveal its sleek reflective silver cap and transparent pink body. The applicator is taken out smoothly and the glossy pink product is swatched on the back of the hand, showing its creamy, shiny texture. Then transition to a close-up of a woman naturally applying the gloss to her lips with precise, gentle movements and realistic skin texture. Finish with the lip gloss standing beautifully on a wooden café table beside two cups of latte with artistic foam, creating a warm lifestyle beauty-ad atmosphere. Use soft natural lighting, realistic shadows, shallow depth of field, smooth handheld camera movement, premium commercial quality, natural skin texture, accurate product details, and seamless transitions.

@Maha
Epic Xianxia Battle Video Prompt
Seedance 2.0

Epic Xianxia Battle Video Prompt

[Global Image Quality Settings] UE5.4 Path Tracing, Lumen Global Illumination, Nanite, PBR Physical Materials. High-quality Chinese-style Xianxia 3D CG animation, 8K, HDR, ACES color management, cinematic camera work, 60fps high-speed smoothness. Chaos physics destruction, realistic rigid-body debris with gravity arcs, cloth simulation, volumetric lighting, godrays, contact shadows, ray-traced reflections. Above the nine heavens before dawn, numerous floating immortal islands hover amidst an endless sea of clouds. The scene consists mainly of: White jade bridges Broken immortal palaces Floating stone platforms Giant broken statues Sea of clouds Starry sky rifts High-altitude immortal island groups The overhead view remains a deep starry river, while the distant horizon reveals the first golden light of dawn. Overall use low-saturation indigo gray, moon white, ice blue, and dark gold tones. Large skills have different element light colors, but always maintain Hanjin's ice-blue and dark-gold visual as the unified base. Battle-caused cracks, ice layers, scorch marks, broken bridges, giant pits, sword marks, and monster debris accumulate continuously and do not auto-recover. Gravel, white jade fragments, and monster shells follow real gravity and inertia. The sea of clouds will experience volumetric rolling due to shockwaves, storms, and large energy skills. Character hair, robes, and tassels are always affected by high-speed movement and high-altitude airflow. 16:9. [Protagonist | Senior Sister · Hanjin Swordsman] Character asset @Image1. Strictly maintain: Cold Eastern female face. Black high ponytail long hair. Three blue pattern marks on forehead. Deep blue-black layered battle robe and armor. Dark silver, copper gold carved structure. Blue tassels and jade ornaments. Multi-angle character references belong to the same role. Only one senior sister in the entire film. Forbidden: face swap, hairstyle change, forehead mark change, body type modification, random outfit change, or generating character clones. [Weapon | Hanjin] Weapon asset @Image2. Hanjin is the only weapon in the entire film. Maintain ice-blue transparent crystal blade, ice cracks, dark silver carved guard, blue gemstone, dark sword handle, and blue tassel. Hanjin is always the core of all large skill activations. Different elements can change the external light effects and environmental coloring of the sword, but cannot redesign the physical weapon. Forbidden: duplication, dual wielding, random color changes, changing sword shape, or generating the sheath as a second weapon. [Monsters | Star-Devouring Horde] There are many uniformly designed star-devouring monsters on the battlefield. Common minions mainly consist of: Obsidian void body + faceless obsidian shell + purple star core + claws. Fast-flying star-devouring creatures exist in the air. Large units have a size significantly larger than immortal palace buildings, attacking with giant palms, obsidian boulders, and star core energy. Monster tides replenish from: Starry sky rifts. Back of floating islands. Below the sea of clouds. Immortal palace ruins. Monsters must actively: Chase. Kill. Surround. Air raid. Long-range suppression. Cannot just stand still around the protagonist waiting to be destroyed. When defeated, monsters disintegrate into obsidian shards, purple stardust, and extinguished star cores. Debris falls on floating islands and ruins and persists. [Global Battle Rules] 30-second high-speed 1vN Xianxia hack-and-slash. No dialogue. No battle cries. No skill name shouting. No slow motion. No freeze frames. No hit-stop. Main combat elements are: High-speed movement + Giant skills + Large-scale monster tide clearing. The entire film includes ten large skill bursts. Ten types of skills must have distinct visual concepts, not just the same sword qi with changed colors. Skill element system can cover: Star River. Thunder. Storm. Celestial Body Fall. Moonlight and Mirror Light. Sun Phenomenon. Large Sword Array. Space Rift. Aurora Sky Curtain. Sky Dome Termination Phenomenon. These elements do not need to be executed in the order they appear in text. Different elements must have clear visual differences. [High-Speed Movement] Senior Sister is always in a high-mobility state. Main movement methods include: Ground-skimming charge. High-speed lateral turn-back. Jumping between floating islands. Short-distance teleportation. Vertical ascent. Dive. Side circling. Mid-air direction change. Short-distance teleportation retains ice-blue and dark-gold afterimages with a clear endpoint. Character continues fighting immediately upon reaching endpoint. Afterimages are not physical clones. Forbidden: turning the character into unrecognizable energy lines for a long time. [Small Skills] Only extremely short auxiliary actions are used between large skills. Including: Short-distance sword qi. Step-change position. High-speed consecutive slashes. Point-shot style sword light. These actions mainly serve to: Handle close-range monsters. Adjust spatial position. Connect to the next large skill. Do not use many normal attacks to delay time. [Giant Skill System] Star River Series Hanjin can mobilize the high-altitude star river. Huge ice-blue star river energy enters the battlefield from the sky dome, forming a massive flow between floating islands and bridges. Monster hordes are scattered by the star river torrent, and the sea of clouds rolls to both sides after impact. The battlefield can leave frozen star river traces or ice-blue energy bands. Thunder Series Sky thunder clouds respond to Hanjin. Massive lightning descends on the core war zone. Lightning can form: Thunder swords. Thunder pillars. Arc networks. Large sword arrays. Monster hordes lose balance and are thrown continuously in dense lightning. Floating island surfaces show charred, electric shock, and crack marks. Storm Series Hanjin swings sword causing a large ice-blue storm. Multiple giant whirlwinds span across floating islands and sea of clouds. Storm can simultaneously sweep up: Monsters. Gravel. Cloud mist. Immortal palace debris. Senior Sister speeds through the inside of the storm continuing pursuit. Environment shows obvious wind erosion and rotational damage. Celestial Body Series Anomalies occur in the high-altitude star river. Many celestial bodies with ice crystals, starlight, or dark gold energy fall rapidly from the sky. Different floating islands suffer continuous large impacts. Producing: Giant pits. Cold fog. Gravel. Shockwaves. Large-scale monster tide disintegration. Moonlight Series Large-scale moon-white visual phenomena appear on the battlefield. Can be achieved through: Moonlight mirrors. Ice crystal reflection. Multi-directional refracted sword light. Forming a large-area slashing network. Slash lights cut through monster tides from multiple directions simultaneously. Some moonlight structures remain in the environment after the skill ends. Sun Series As dawn approaches, the first sunlight enters the battlefield. Hanjin can mobilize dark gold solar energy. Giant golden divine birds, blazing sun sword fire, or large-scale golden celestial phenomena traverse the floating island group. Ice-blue and dark gold form strong cold-warm overlay. Many monster hordes disintegrate into stardust under solar energy. Sword Array Series Large immortal palace squares or floating island grounds are activated by Hanjin's sword intent. Many ice-blue giant swords emerge from buildings, ice layers, or ground. Sword scale is far larger than normal weapons. The entire area quickly forms a large sword forest or array. Senior Sister moves at high speed within the sword array. Monsters are consecutively knocked away, pierced by energy bodies, or thrown into the air from different positions. Rift Series Hanjin can briefly tear open battlefield space. Huge black space rifts form between sky or floating islands. Rift edges are outlined by ice-blue and dark gold energy. Many sword lights or space cuts spread outward along rift edges. Senior Sister can quickly change positions around the rift. Obvious visual residuals remain after space rifts end. Forbidden: using ordinary black hole swallowing instead of space rifts. Aurora Series Large-area ice-blue, moon-white, and pale gold auroras appear in the high sky. Auroras descend from the sky dome, covering multiple floating islands. Aurora curtains have huge depth and spatial scale. Monsters entering them: Freeze. Lose balance. Disintegrate into energy. Senior Sister shuttles at high speed between different aurora layers. This stage gradually brings the entire battlefield to the final climax. [Final Phase] Visuals left by previous battles still exist in the scene. For example: Ice layers. Scorch marks. Wind erosion. Impact craters. Mirror fragments. Sword forests. Space cracks. Aurora afterglow. Monster debris. In the final phase, these visual elements don't need to all become the same skill directly, but should produce some degree of environmental resonance. Hanjin becomes the final energy core. Senior Sister releases a large-scale termination phenomenon covering the core floating island group and sky. Can be manifested as: Giant star rings. Multi-layer sky dome shockwaves. Ice-blue and dark gold ring-shaped sword light. Large-range starry sky energy expansion. Termination skill scale must be obviously higher than previous single-element skills. Star river, lightning, sun/moon, and aurora visuals can briefly appear in the termination effect, but cannot fully replay previous skills.

@Arvin
Double Exposure Silhouette Video Prompt
Seedance 2.0

Double Exposure Silhouette Video Prompt

Cinematic 10-second shot, double-exposure silhouette of a couple facing each other, their silhouettes filled with a living sunset seascape. The sun slowly descends toward the horizon, its golden light shimmering and flickering inside the translucent silhouettes. Gentle ocean waves roll onto the sandy beach in soft, slow motion, warm reflections dancing on the water. A flock of seagulls glides gracefully across the pastel pink-and-blue sky, flying away into the distance. Autumn maple leaves on the sand tremble and drift slightly in a light breeze, one leaf lifts and swirls into the air. In the final seconds the two silhouettes lean subtly toward each other, almost touching foreheads. Slow dreamy camera push-in, soft pastel color palette (peach, lavender, gold, sea-blue), warm rim light, ethereal romantic atmosphere, smooth gentle motion, no cuts, no text. no face distortion, no morphing artifacts, no flickering silhouette edges, no text, no watermark, no fast motion, no scene change, no extra people

@Viki
Epic Fantasy Elemental Battle Video Prompt
Seedance 2.0

Epic Fantasy Elemental Battle Video Prompt

Created a 15-second cinematic fantasy battle scene in a ruined ancient city at sunset, with dramatic golden skies, burning buildings, smoke, and destroyed stone structures. A powerful blue-clad female warrior with dark hair faces a fierce female fire warrior with pale pink hair and small red horns. The blue warrior controls massive waves of glowing water while the fire warrior creates intense orange flames around her hands and body. Show them charging toward each other with fast, dynamic combat movements, magical energy trails, flying sparks, smoke, and debris. Build the action from a close-up confrontation into a wide cinematic shot of both elemental powers colliding in the center of the battlefield. End with an enormous blue water wave crashing against a giant fire explosion, creating steam, glowing particles, and a spectacular energy shockwave. Use realistic cinematic lighting, detailed characters, smooth camera movement, epic fantasy atmosphere, high-quality VFX, dramatic depth of field, and a powerful movie-trailer style ending.

@Maha

Some prompts are collected from creators on X. Copyright belongs to the original authors.